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Consider a vertex colouring game played on a simple graph with $k$ permissible colours. Two players, a maker and a breaker, take turns to colour an uncoloured vertex such that adjacent vertices receive different colours. The game ends once…

Combinatorics · Mathematics 2023-06-22 Dominique Andres , Edwin Lock

Let $p,q$ be two integers with $p\geq q$. Given a finite graph $F$ with no isolated vertices, the generalized Ramsey achievement game of $F$ on the complete graph $K_n$, denoted by $(p,q;K_n,F,+)$, is played by two players called Alice and…

Combinatorics · Mathematics 2024-08-06 Zhong Huang , Yusuke Kobayashi , Yaping Mao , Bo Ning , Xiumin Wang

We study a combinatorial coloring game between two players, Spoiler and Algorithm, who alternate turns. First, Spoiler places a new token at a vertex in $G$, and Algorithm responds by assigning a color to the new token. Algorithm must…

Combinatorics · Mathematics 2017-12-27 Kevin G. Milans , Michael C. Wigal

Quantum gambling --- a secure remote two-party protocol which has no classical counterpart --- is demonstrated through optical approach. A photon is prepared by Alice in a superposition state of two potential paths. Then one path leads to…

Quantum Physics · Physics 2007-05-23 Yong-Sheng Zhang , Chuan-Feng Li , Wan-Li Li , Yun-Feng Huang , Guang-Can Guo

This paper studies a generalization of multi-prover interactive proofs in which a verifier interacts with two competing teams of provers: one team attempts to convince the verifier to accept while the other attempts to convince the verifier…

Computational Complexity · Computer Science 2013-08-08 Gus Gutoski

We introduce the competitive assignment problem, a two-player version of the well-known assignment problem. Given a set of tasks and a set of agents with different efficiencies for different tasks, Alice and Bob take turns picking agents…

Computer Science and Game Theory · Computer Science 2026-02-10 Florian Galliot , Nacim Oijid , Jonas Sénizergues

Bob hides a ball in one of four drawers. Alice is to locate it. Classically she has to open up to three drawers, quantally just one. The fundamental reason for this quantum speedup is not known. The usual representation of the quantum…

Quantum Physics · Physics 2015-08-20 Giuseppe Castagnoli

The domatic game with pallete size $k$ is a $2$-player game played on a graph $G$ recently introduced by Hartnell and Rall. Players Alice and Bob take turns choosing an uncolored vertex from $G$, and coloring it a color from…

Combinatorics · Mathematics 2026-03-17 Sean English , London Swan

A new paradigm for secure communication, based on quantum illumination, is proposed. Alice uses spontaneous parametric down-conversion to send Bob a set of signal modes over a pure-loss channel while retaining the set of idler modes with…

Quantum Physics · Physics 2009-04-28 Jeffrey H. Shapiro

Simple stochastic games are turn-based 2.5-player zero-sum graph games with a reachability objective. The problem is to compute the winning probability as well as the optimal strategies of both players. In this paper, we compare the three…

Computer Science and Game Theory · Computer Science 2022-07-21 Jan Kretinsky , Emanuel Ramneantu , Alexander Slivinskiy , Maximilian Weininger

Quantum entanglement has been recently demonstrated as a useful resource in conflicting interest games of incomplete information between two players, Alice and Bob [Pappa et al., Phys. Rev. Lett. 114, 020401 (2015)]. General setting for…

Quantum Physics · Physics 2017-11-17 Ashutosh Rai , Goutam Paul

The $k$-majority game is played with $n$ numbered balls, each coloured with one of two colours. It is given that there are at least $k$ balls of the majority colour, where $k$ is a fixed integer greater than $n/2$. On each turn the player…

Combinatorics · Mathematics 2014-02-25 John R. Britnell , Mark Wildon

For the bipartite Bell scenario with two inputs and two outputs, a nonlinear witness of dimensionally restricted nonlocality is introduced. Popescu-Rohrlich (PR) box fraction of dimensionally restricted nonlocality is then introduced and…

Quantum Physics · Physics 2026-03-06 Chellasamy Jebarathinam

We investigate a game where a sender (Alice) teleports coherent states to two receivers (Bob and Charlie) through a tripartite Gaussian state. The aim of the receivers is to optimize their teleportation fidelities by means of local…

Quantum Physics · Physics 2007-05-23 Stefano Pirandola

We show that a family of secret communication challenge games naturally define a hierarchy of emergent quasiparticle statistics in three-dimensional (3D) topological phases. The winning strategies exploit a special class of the recently…

Quantum Physics · Physics 2025-11-10 Zhiyuan Wang

The behavior of entangled quantum systems can generally not be explained as being determined by shared classical randomness. In the first part of this paper, we propose a simple game for n players demonstrating this non-local property of…

Quantum Physics · Physics 2013-01-01 Renato Renner , Stefan Wolf

Quantum resources may provide advantage over their classical counterparts. We say this as quantum advantage. Here we consider a single communication task to study different approaches of observing quantum advantage. We say this setting as a…

Quantum Physics · Physics 2025-03-03 Saronath Halder , Alexander Streltsov

In 1982, Harary introduced the concept of Ramsey achievement game on graphs. Given a graph $F$ with no isolated vertices. Consider the following game played on the complete graph $K_n$ by two players Alice and Bob. First, Alice colors one…

Combinatorics · Mathematics 2023-03-09 Xiumin Wang , Zhong Huang , Xiangqian Zhou , Ralf Klasing , Yaping Mao

The distinguishing number of a graph $G$ is a symmetry related graph invariant whose study started two decades ago. The distinguishing number $D(G)$ is the least integer $d$ such that $G$ has a $d$-distinguishing coloring. A distinguishing…

Combinatorics · Mathematics 2023-06-22 Sylvain Gravier , Kahina Meslem , Simon Schmidt , Souad Slimani

This paper introduces a novel algorithm for two-player deterministic games with perfect information, which we call PROBS (Predict Results of Beam Search). Unlike existing methods that predominantly rely on Monte Carlo Tree Search (MCTS) for…

Artificial Intelligence · Computer Science 2024-04-26 Sergey Pastukhov
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