Related papers: The RGB No-Signalling Game
A game is played by a team of two --- say Alice and Bob --- in which the value of a random variable $x$ is revealed to Alice only, who cannot freely communicate with Bob. Instead, she is given a quantum $n$-level system, respectively a…
Consider the following probabilistic one-player game: The board is a graph with $n$ vertices, which initially contains no edges. In each step, a new edge is drawn uniformly at random from all non-edges and is presented to the player,…
Independent samples from an unknown probability distribution $\bf p$ on a domain of size $k$ are distributed across $n$ players, with each player holding one sample. Each player can communicate $\ell$ bits to a central referee in a…
Coloring games are combinatorial games where the players alternate painting uncolored vertices of a graph one of $k > 0$ colors. Each different ruleset specifies that game's coloring constraints. This paper investigates six impartial…
In a variant of communication tasks, players cooperate in choosing their local strategies to compute a given task later, working separately. Utilizing quantum bits for communication and sharing entanglement between parties is a recognized…
We start with the well-known game below: Two players hold a sheet of paper to their forehead on which a positive integer is written. The numbers are consecutive and each player can only see the number of the other one. In each time step,…
In a nonlocal game, two noncommunicating players cooperate to convince a referee that they possess a strategy that does not violate the rules of the game. Quantum strategies allow players to optimally win some games by performing joint…
Consider the following one-player game played on an initially empty graph with $n$ vertices. At each stage a randomly selected new edge is added and the player must immediately color the edge with one of $r$ available colors. Her objective…
In communication complexity the input of a function $f:X\times Y\rightarrow Z$ is distributed between two players Alice and Bob. If Alice knows only $x\in X$ and Bob only $y\in Y$, how much information must Alice and Bob share to be able to…
Bob has a black box that emits a single pure state qudit which is, from his perspective, uniformly distributed. Alice wishes to give Bob evidence that she has knowledge about the emitted state while giving him little or no information about…
Examples of games between two partners with mixed strategies, calculated by the use of the probability amplitude as some vector in Hilbert space are given. The games are macroscopic, no microscopic quantum agent is supposed. The reason for…
We consider two-player games played on finite colored graphs where the goal is the construction of an infinite path with one of the following frequency-related properties: (i) all colors occur with the same asymptotic frequency, (ii) there…
We analyze utility of communication channels in absence of any short of quantum or classical correlation shared between the sender and the receiver. To this aim, we propose a class of two-party communication games, and show that the games…
Secure communication protocols are becoming increasingly important, e.g. for internet-based communication. Quantum key distribution allows two parties, commonly called Alice and Bob, to generate a secret sequence of 0s and 1s called a key…
Vaidman described how a team of three players, each of them isolated in a remote booth, could use a three-qubit Greenberger-Horne-Zeilinger state to always win a game which would be impossible to always win without quantum resources.…
We consider the following game, played on a $k$-uniform hypergraph $H$. There are $q$ colors available and two players take it in turns to color vertices. A partial coloring is proper if no edge is mono-chromatic. One player, A, wishes to…
Understanding the role that quantum entanglement plays as a resource in various information processing tasks is one of the crucial goals of quantum information theory. Here we propose a new perspective for studying quantum entanglement:…
Let Alice and Bob be able to make local quantum measurements and communicate classically. The set of mathematically consistent joint probability assignments (``states'') for such measurements is properly larger than the set of…
In the generalized Russian cards problem, Alice, Bob and Cath draw $a$, $b$ and $c$ cards, respectively, from a deck of size $a+b+c$. Alice and Bob must then communicate their entire hand to each other, without Cath learning the owner of a…
Pure states are very important in any theory since they represent states of maximal information about the system within the theory. Here, we show that no non-trivial (not local realistic) extremal states (boxes) of general no-signaling…