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Our understanding of how visual systems detect, analyze and interpret visual stimuli has advanced greatly. However, the visual systems of all animals do much more; they enable visual behaviours. How well the visual system performs while…
This study examines the impact of positive and negative contrast polarities (i.e., light and dark modes) on the performance of younger adults and people in their late adulthood (PLA). In a crowdsourced study with 134 participants (69 below…
Telepresence VR systems allow for face-to-face communication, promoting the feeling of presence and understanding of nonverbal cues. However, when discussing virtual 3D objects, limitations to presence and communication cause deictic…
The expansion of viewing angle is a crucial factor in holographic displays implemented with a spatial light modulator having a finite space-bandwidth. The enhanced-NA Fresnel hologram reconstructs a holographic image at an angle larger than…
When communicating critical information to decision-makers, one of the major challenges in visualization is whether the communication is affected by different perceptual or cognitive abilities, one major influencing factor is age. We review…
Human memory exhibits significant vulnerability in cognitive tasks and daily life. Comparisons between visual working memory and new perceptual input (e.g., during cognitive tasks) can lead to unintended memory distortions. Previous studies…
Visualization research often focuses on perceptual accuracy or helping readers interpret key messages. However, we know very little about how chart designs might influence readers' perceptions of the people behind the data. Specifically,…
Although all members of the ophthalmic community agree that distortion is an aberration affecting the geometry of an image produced by the periphery of an ophthalmic lens, there are several approaches for analyzing and quantifying this…
Visual-vestibular conflicts (VVCs) are a primary contributor to visually induced motion sickness (VIMS) in head-mounted displays (HMDs). However, virtual reality (VR) comfort studies often rely on exposing seated or standing users to…
This paper investigates the influence of lateral horizontal self-motion of participants during signal presentation on distance and azimuth perception for frontal sound sources in a rectangular room. Additionally, the effect of deviating…
The screen is a key part of stereoscopic display systems using polarization to separate the different channels for each eye. The system crosstalk, characterizing the imperfection of the screen in terms of preserving the polarization of the…
Postural stability is linked to vision in everyone, since when the eyes are closed stability decreases by a factor of 2 or more. However, in persons with dyslexia postural stability is often deficient even when the eyes are open, since they…
Recently, great progress has been made in virtual reality(VR) research and application. However, virtual reality faces a big problem since its appearance, i.e. discomfort (nausea, stomach awareness, etc). Discomfort can be relieved by…
Virtual environments (VEs) are increasingly used for immersive experiences, training simulations, and entertainment, yet factors such as height perception and user stance can significantly influence user experience (UX). Height perception…
Smartphones are integral to modern life, yet research highlights the cognitive drawbacks associated with their mere presence. While physically removing them can mitigate these effects, it is often inconvenient and may heighten anxiety due…
Multitasking with a touch screen user-interface while driving is known to impact negatively driving performance and safety. Literature shows that list scrolling interfaces generate more visual-manual distraction than structured menus and…
To interpret information visualizations, observers must determine how visual features map onto concepts. First and foremost, this ability depends on perceptual discriminability; e.g., observers must be able to see the difference between…
Objective: The effect of camera viewpoint was studied when performing visually obstructed psychomotor targeting tasks. Background: Previous research in laparoscopy and robotic teleoperation found that complex perceptual-motor adaptations…
How can we tell whether an image has been mirrored? While we understand the geometry of mirror reflections very well, less has been said about how it affects distributions of imagery at scale, despite widespread use for data augmentation in…
Immersive computer graphics systems strive to generate perceptually realistic user experiences. Current-generation virtual reality (VR) displays are successful in accurately rendering many perceptually important effects, including…