Related papers: Art gallery problem with rook and queen vision
In this paper we answer a question posed by R. Stanley in his collection of Bijection Proof Problems (Problem 240). We present a bijective proof for the enumeration of walks of length $k$ a chess rook can move along on an $m\times n$ board…
Sudoku grids can be thought of as graphs where the vertices are the squares of the grid, and edges join vertices in the same row, column, or sub-grid. A Sudoku puzzle corresponds to a partial proper coloring of the Sudoku graph. We provide…
We define and enumerate two new two-parameter permutation families, namely, placements of a maximum number of non-attacking rooks on $k$ chained-together $n\times n$ chessboards, in either a circular or linear configuration. The linear case…
In this paper, we study the game of cops and robber on the class of graphs with no even hole (induced cycle of even length) and claw (a star with three leaves). The cop number of a graph $G$ is defined as the minimum number of cops needed…
The guarding game is a game in which several cops try to guard a region in a (directed or undirected) graph against Robber. Robber and the cops are placed on the vertices of the graph; they take turns in moving to adjacent vertices (or…
In this paper, we show that the solution to a large class of "tiling" problems is given by a polynomial sequence of binomial type. More specifically, we show that the number of ways to place a fixed set of polyominos on an $n\times n$…
The Cops and Robber game is played on undirected finite graphs. A number of cops and one robber are positioned on vertices and take turns in sliding along edges. The cops win if they can catch the robber. The minimum number of cops needed…
We prove that the number of monomer-dimer tilings of an $n\times n$ square grid, with $m<n$ monomers in which no four tiles meet at any point is $m2^m+(m+1)2^{m+1}$, when $m$ and $n$ have the same parity. In addition, we present a new proof…
In the `Covering' pursuit game on a graph, a robber and a set of cops play alternately, with the cops each moving to an adjacent vertex (or not moving) and the robber moving to a vertex at distance at most 2 from his current vertex. The aim…
A set $D \subseteq V$ for the graph $G=(V, E)$ is called a dominating set if any vertex $v\in V\setminus D$ has at least one neighbor in $D$. Fomin et al.[9] gave an algorithm for enumerating all minimal dominating sets with $n$ vertices in…
We show the following problems are in $\textsf{P}$: 1. The contiguous art gallery problem -- a variation of the art gallery problem where each guard can protect a contiguous interval along the boundary of a simple polygon. This was posed at…
The Parks Puzzle is a paper-and-pencil puzzle game that is classically played on a square grid with different colored regions (the parks). The player needs to place a certain number of "trees" in each row, column, and park such that none…
We study the problem of folding a polyomino $P$ into a polycube $Q$, allowing faces of $Q$ to be covered multiple times. First, we define a variety of folding models according to whether the folds (a) must be along grid lines of $P$ or can…
A tournament is an orientation of a complete graph. We say that a vertex $x$ in a tournament $\vec T$ controls another vertex $y$ if there exists a directed path of length at most two from $x$ to $y$. A vertex is called a king if it…
In a polyomino set (1,2)-achievement game the maker and the breaker alternately mark one and two previously unmarked cells respectively. The maker's goal is to mark a set of cells congruent to one of a given set of polyominoes. The breaker…
Given the collection of all $m\times n$ rectangular grids which have a fixed number $1\leq r\leq mn$ of blocked cells, we explicitly describe a proper subset of the collection which is guaranteed to contain at least one grid from each…
A famous result of D. Walkup states that the only rectangles that may be tiled by the T-tetromino are those in which both sides are a multiple of four. In this paper we examine the rest of the rectangles, asking how many T-tetrominos may be…
We provide a spectrum of results for the Universal Guard Problem, in which one is to obtain a small set of points ("guards") that are "universal" in their ability to guard any of a set of possible polygonal domains in the plane. We give…
We consider the problem of reducing the (semi)total domination number of graph by one by contracting edges. It is known that this can always be done with at most three edge contractions and that deciding whether one edge contraction…
We analyze the computational complexity of Tetris clearing (determining whether the player can clear an initial board using a given sequence of pieces) and survival (determining whether the player can avoid losing before placing all the…