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Related papers: Art gallery problem with rook and queen vision

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A polygonal art gallery can be observed by guards placed at one third of its corners. However, the strategy of placing guards at every third corner does not work for all art galleries. In this note, we provide an example of a nine-sided art…

Combinatorics · Mathematics 2019-08-06 Ralph Morrison

We prove that every simply connected orthogonal polygon of $n$ vertices can be partitioned into $\left\lfloor\frac{3 n +4}{16}\right\rfloor$ (simply connected) orthogonal polygons of at most 8 vertices. It yields a new and shorter proof of…

Combinatorics · Mathematics 2017-06-27 Ervin Győri , Tamás Róbert Mezei

We analyze Solo Chess puzzles, where the input is an $n \times n$ board containing some standard Chess pieces of the same color, and the goal is to make a sequence of capture moves to reduce down to a single piece. Prior work analyzes this…

Computational Complexity · Computer Science 2023-02-06 Josh Brunner , Lily Chung , Michael Coulombe , Erik D. Demaine , Timothy Gomez , Jayson Lynch

We resolve the complexity of the point-boundary variant of the art gallery problem, showing that it is $\exists\mathbb{R}$-complete, meaning that it is equivalent under polynomial time reductions to deciding whether a system of polynomial…

Computational Geometry · Computer Science 2025-04-11 Jack Stade

A partial Latin square of order $n$ can be represented by a $3$-dimensional chess-board of size $n\times n\times n$ with at most $n^2$ non-attacking rooks. Based on this representation, we apply a uniform method to prove the M. Hall's,…

Combinatorics · Mathematics 2022-08-18 Béla Jónás

The author presents two tricks to accelerate depth-first search algorithms for a class of combinatorial puzzle problems, such as tiling a tray by a fixed set of polyominoes. The first trick is to implement each assumption of the search with…

Data Structures and Algorithms · Computer Science 2009-09-25 Donald E. Knuth

If n is a multiple of 4, then a square of side n can be tiled with T-tetrominos, using a well-known construction. If n is even but not a multiple of four, then there exists an equally well-known construction for tiling a square of side n…

Combinatorics · Mathematics 2018-07-25 Jack Grahl

In the chapter "Magic with a Matrix" in \emph{Hexaflexagons and Other Mathematical Diversions} (1988), Martin Gardner describes a delightful "party trick" to fill the squares of a $d$-by-$d$ chessboard with nonnegative integers such that…

Combinatorics · Mathematics 2019-09-11 Kristin Fritsch , Janin Heuer , Raman Sanyal , Nicole Schulz

In this paper we study queen's graphs, which encode the moves by a queen on an $n\times m$ chess board, through the lens of chip-firing games. We prove that their gonality is equal to $nm$ minus the independence number of the graph, and…

Combinatorics · Mathematics 2024-07-22 Ralph Morrison , Noah Speeter

It is well-known that the question of whether a given finite region can be tiled with a given set of tiles is NP-complete. We show that the same is true for the right tromino and square tetromino on the square lattice, or for the right…

Combinatorics · Mathematics 2007-05-23 Cristopher Moore , John Michael Robson

We consider the number of domino tilings of an odd-by-odd rectangle that leave one hole. This problem is equivalent to the number of near-perfect matchings of the odd-by-odd rectangular grid. For any particular position of the vacancy on…

Combinatorics · Mathematics 2025-06-05 Seok Hyun Byun , Wayne Goddard

There exist many variants of guarding an orthogonal polygon in an orthogonal fashion: sometimes a guard can see an entire rectangle, or along a staircase, or along an orthogonal path with at most $k$ bends. In this paper, we study all these…

Computational Geometry · Computer Science 2017-06-08 Therese Biedl , Saeed Mehrabi

We introduce the notion of a normal gallery, a gallery in which any configuration of guards that visually covers the walls covers the entire gallery. We show that any star gallery is normal and any gallery with at most two reflex corners is…

Computational Geometry · Computer Science 2012-02-29 Zoran Sunic

Victor Klee introduce the art gallery problem during a conference in Stanford in August 1976 with that question: "How many guards are required to guard an art gallery?" In 1987, Ghosh provided an approximation algorithm for vertex guards…

Computational Geometry · Computer Science 2022-03-04 Shiva Maleki , Ali Mohades

We study the properties of the rook complex $\mathcal{R}$ of a polyomino $\mathcal{P}$ seen as independence complex of a graph $G$, and the associated Stanley--Reisner ideal $I_\mathcal{R}$. In particular, we characterize the polyominoes…

Commutative Algebra · Mathematics 2022-11-10 Francesco Romeo

The art gallery problem enquires about the least number of guards sufficient to ensure that an art gallery, represented by a simple polygon $P$, is fully guarded. Most standard versions of this problem are known to be NP-hard. In 1987,…

Computational Geometry · Computer Science 2018-04-12 Pritam Bhattacharya , Subir Kumar Ghosh , Sudebkumar Pal

The n-queens puzzle is a well-known combinatorial problem that requires to place n queens on an n x n chessboard so that no two queens can attack each other. Since the 19th century, this problem was studied by many mathematicians and…

Data Structures and Algorithms · Computer Science 2019-07-22 Matteo Fischetti , Domenico Salvagnin

Polyominoes are a subset of polygons which can be constructed from integer-length squares fused at their edges. A system of polygons P is interlocked if no subset of the polygons in P can be removed arbitrarily far away from the rest. It is…

Combinatorics · Mathematics 2011-12-20 Sidharth Dhawan , Zachary Abel

In the game of Cops and Robbers, a team of cops attempts to capture a robber on a graph $G$. All players occupy vertices of $G$. The game operates in rounds; in each round the cops move to neighboring vertices, after which the robber does…

Combinatorics · Mathematics 2018-06-20 William B. Kinnersley

We give a complete solution to the extremal topological combinatorial problem of finding the minimum number of tiles needed to construct a polyomino with $h$ holes. We denote this number by $g(h)$ and say that a polyomino is crystallized if…

Combinatorics · Mathematics 2019-10-24 Greg Malen , Érika Roldán
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