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Chess graphs encode the moves that a particular chess piece can make on an $m\times n$ chessboard. We study through these graphs through the lens of chip-firing games and graph gonality. We provide upper and lower bounds for the gonality of…

Combinatorics · Mathematics 2024-03-07 Nila Cibu , Kexin Ding , Steven DiSilvio , Sasha Kononova , Chan Lee , Ralph Morrison , Krish Singal

The contiguous art gallery problem was introduced at SoCG'25 in a merged paper that combined three simultaneous results, each achieving a polynomial-time algorithm for the problem. This problem is a variant of the classical art gallery…

Computational Geometry · Computer Science 2025-08-14 Sarita de Berg , Jacobus Conradi , Ivor van der Hoog , Frank Staals

We introduce QUEENS, a derivative chess problem based on the classical n-queens problem. We prove that QUEENS is NP-complete, with respect to polynomial-time reductions.

Computational Complexity · Computer Science 2007-05-23 Barnaby Martin

Graph anticoloring problem is partial coloring problem where the main feature is the opposite rule of the graph coloring problem, i.e., if two vertices are adjacent, their assigned colors must be the same or at least one of them is…

Discrete Mathematics · Computer Science 2018-03-29 Luis Eduardo Urbán Rivero , Rafael López Bracho , Javier Ramírez Rodríguez

The rook polynomial is a generating function that enumerates the number of ways to place rooks, with no two in the same row or column, on a collection of cells regarded as a pruned chessboard. In combinatorial commutative algebra, special…

Combinatorics · Mathematics 2025-12-05 Francesco Navarra , Ayesha Asloob Qureshi , Giancarlo Rinaldo

This paper is a contribution to the classical cops and robber problem on a graph, directed to two-dimensional grids and toroidal grids. These studies are generally aimed at determining the minimum number of cops needed to capture the robber…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-01-24 Fabrizio Luccio , Linda Pagli

In 1976 Martin Gardner posed the following problem: ``What is the smallest number of [queens] you can put on an [$n \times n$ chessboard] such that no [queen] can be added without creating three in a row, a column, or a diagonal?'' The work…

Combinatorics · Mathematics 2024-01-09 Seunghwan Oh , John R. Schmitt , Xianzhi Wang

We study the vertex pursuit game of \emph{Cops and Robbers}, in which cops try to capture a robber on the vertices of the graph. The minimum number of cops required to win on a given graph $G$ is called the cop number of $G$. We focus on…

Combinatorics · Mathematics 2014-06-12 Noga Alon , Pawel Pralat

Given a word $w$, what is the maximum possible number of appearances of $w$ reading contiguously along any of the directions in $\{-1, 0, 1\}^d \setminus \{\mathbf{0}\}$ in a large $d$-dimensional grid (as in a word search)? Patchell and…

Combinatorics · Mathematics 2025-12-01 Zachary Halberstam , Carl Schildkraut

Our goal is to prove new results in graph theory and combinatorics thanks to the speed of computers, used with smart algorithms. We tackle four problems. The four-colour theorem states that any map whose countries are connected can be…

Discrete Mathematics · Computer Science 2020-02-27 Alexandre Talon

In the problem "Localization and trilateration with the minimum number of landmarks", we faced the 3-Guard and classic Art Gallery Problems. The goal of the art gallery problem is to find the minimum number of guards within a simple polygon…

Computational Geometry · Computer Science 2025-03-14 Bahram Sadeghi Bigham , Sahar Badri , Nazanin Padkan

We consider the minimal number of points on a regular grid on the plane that generates $n$ line segments of points of exactly length $k$. We illustrate how this is related to the $n$-queens problem on the toroidal chessboard and show that…

Combinatorics · Mathematics 2023-03-31 Chai Wah Wu

Cops and robbers is a pursuit-evasion game played on graphs. We completely classify the cop numbers for $n \times n$ knight graphs and queen graphs. This completes the classification of the cop numbers for all $n \times n$ classical chess…

The Searchlight Scheduling Problem was first studied in 2D polygons, where the goal is for point guards in fixed positions to rotate searchlights to catch an evasive intruder. Here the problem is extended to 3D polyhedra, with the guards…

Computational Geometry · Computer Science 2015-03-19 Giovanni Viglietta

In his list of open problems, Martin Erickson described a certain game: "Two players alternately put queens on an n x n chess board so that each new queen is not in range of any queen already on the board (the color of the queens is…

History and Overview · Mathematics 2014-04-22 Thomas Jenrich

Which polyominoes can be folded into a cube, using only creases along edges of the square lattice underlying the polyomino, with fold angles of $\pm 90^\circ$ and $\pm 180^\circ$, and allowing faces of the cube to be covered multiple times?…

Computational Geometry · Computer Science 2024-02-26 Oswin Aichholzer , Florian Lehner , Christian Lindorfer

We consider a variant of Cops and Robbers wherein each edge traversed by the robber is deleted from the graph. The focus is on determining the minimum number of cops needed to capture a robber on a graph $G$, called the {\em bridge-burning…

Combinatorics · Mathematics 2018-12-27 William B. Kinnersley , Eric Peterson

What is the maximum number of holes enclosed by a $d$-dimensional polyomino built of $n$ tiles? Represent this number by $f_d(n)$. Recent results show that $f_2(n)/n$ converges to $1/2$. We prove that for all $d \geq 2$ we have $f_d(n)/n…

Combinatorics · Mathematics 2022-08-01 Greg Malen , Fedor Manin , Erika Roldan

In this paper we study the number $M_{m,n}$ of ways to place nonattacking pawns on an $m\times n$ chessboard. We find an upper bound for $M_{m,n}$ and analyse its asymptotic behavior. It turns out that $\lim_{m,n\to\infty}(M_{m,n})^{1/mn}$…

Combinatorics · Mathematics 2007-05-23 S. Kitaev , T. Mansour

Quint and Shubik (1997) conjectured that a non-degenerate n-by-n game has at most 2^n-1 Nash equilibria in mixed strategies. The conjecture is true for n at most 4 but false for n=6 or larger. We answer it positively for the remaining case…

Computer Science and Game Theory · Computer Science 2025-11-25 Constantin Ickstadt , Thorsten Theobald , Bernhard von Stengel
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