Related papers: STEAM-Makerspace
Due to its amazing three-dimensional effects, holography is a very motivating, yet very demanding subject for physics classes at the upper level in school. For this reason an instruction unit on holography that supplement holographic…
The effects of computer-assisted and distance learning of geometric modeling and computer aided geometric design are studied. It was shown that computer algebra systems and dynamic geometric environments can be considered as excellent tools…
Since the subject of noncommutative geometry is now entering maturity, we felt there is need for presentation of the material at an undergraduate course level. Our review is a zero order approximation to this project. Thus, the present…
LevelScheme is a scientific figure preparation system for Mathematica. The main emphasis is upon the construction of level schemes, or level energy diagrams, as used in nuclear, atomic, molecular, and hadronic physics. LevelScheme also…
While mathematical creative writing can potentially engage students in expressing mathematical ideas in an imaginative way, some elementary school-age students struggle in this process. Generative AI (GenAI) offers possibilities for…
Understanding learners' understanding is a key requirement for an efficient design of teaching situations and learning environments, be they digital or not. This keynote outlines the modeling framework cK\cent (conception, knowing, concept)…
The purpose of this thesis is to convey the basic concepts of information geometry and its applications to non-specialists and those in applied fields, assuming only a first-year undergraduate background in calculus, linear algebra, and…
The widespread availability of generative artificial intelligence tools poses new challenges for school mathematics education, particularly regarding the formative role of traditional mathematical tasks. In post-AI educational contexts,…
At the start of the higher education curriculum, the conceptualization of local approximation objects of a function requires the articulation of knowledge and skills from Functional Analysis and Topology. In the study of functions, a number…
The effective integration of generative artificial intelligence in education is a fundamental aspect to prepare future generations. The objective of this study is to analyze from a quantitative and qualitative point of view the perception…
Doing mathematics implies three levels of manipulation: manipulating the abstract, manipulating symbols and manipulating logic. Teaching mathematics therefore involves the teacher proposing situations in which pupils can explore a small…
"Math is not a spectator sport." "Lecturing is educational malpractice." Slogans like these rally some mathematicians to teach classes that feature "active learning", where lecturing is eschewed for student participation. Yet as much as I…
We discuss first experiences with a new variant of self-assessment in higher mathematics education. In our setting, the students of the course have to mark a part of their homework assignments themselves and they receive the corresponding…
Practical research was conducted to cultivate students' mathematical computation ability using literature analysis, theoretical practice, and statistical analysis methods. The research involved 171 ninth-grade students from the author's…
Programming has become an essential component of K-12 education and serves as a pathway for developing computational thinking skills. Given the complexity of programming and the advanced skills it requires, previous research has introduced…
Gamification refers to the process of adding game elements to a task. Of late, this process has been introduced in pedagogical settings to capture the attention and interest of students. In our study, we apply the process to Anatomy…
Signal Processing (SP) and Machine Learning (ML) rely on good math and coding knowledge, in particular, linear algebra, probability, trigonometry, and complex numbers. A good grasp of these relies on scalar algebra learned in middle school.…
A hybrid teaching approach that relied on combining Project Based Learning with Team Based Learning was trialled in an engineering module during the past five years. Our motivation was to expose students to real-world authentic engineering…
This article describes an exemplary robot exercise which was conducted in a class for mechatronics students. The goal of this exercise was to engage students in scientific thinking and reasoning, activities which do not always play an…
Quantum computing is a growing field at the intersection of physics and computer science. The goal of this article is to highlight a successfully trialled quantum computing course for high school students between the ages of 15 and 18 years…