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In repeated games, players choose actions concurrently at each step. We consider a parameterized setting of repeated games in which the players form a population of an arbitrary size. Their utility functions encode a reachability objective.…

Computer Science and Game Theory · Computer Science 2025-10-06 Nathalie Bertrand , Patricia Bouyer , Luc Lapointe , Corto Mascle

With the rapid prevalence and explosive development of MOBA esports (Multiplayer Online Battle Arena electronic sports), much research effort has been devoted to automatically predicting game results (win predictions). While this task has…

Artificial Intelligence · Computer Science 2021-04-19 Zelong Yang , Zhufeng Pan , Yan Wang , Deng Cai , Xiaojiang Liu , Shuming Shi , Shao-Lun Huang

A method for computing probabilistic propositions is presented. It assumes the availability of a single external routine for computing the probability of one instantiated variable, given a conjunction of other instantiated variables. In…

Artificial Intelligence · Computer Science 2013-04-11 Gregory F. Cooper

We present a robust framework with computational algorithms to support decision makers in sequential games. Our framework includes methods to solve games with complete information, assess the robustness of such solutions and, finally,…

Computation · Statistics 2024-02-22 Tahir Ekin , Roi Naveiro , Alberto Torres-Barrán , David Ríos-Insua

We study computational aspects of three prominent voting rules that use approval ballots to elect multiple winners. These rules are satisfaction approval voting, proportional approval voting, and reweighted approval voting. We first show…

Computer Science and Game Theory · Computer Science 2014-07-14 Haris Aziz , Serge Gaspers , Joachim Gudmundsson , Simon Mackenzie , Nicholas Mattei , Toby Walsh

In a multi-battle contest, each time a player competes by investing some of her budgets or resources in a component battle to collect a value if winning the battle. There are multiple battles to fight, and the budgets get consumed over…

Computer Science and Game Theory · Computer Science 2016-02-15 Chu-Han Cheng , Po-An Chen , Wing-Kai Hon

We introduce two-player games which build words over infinite alphabets, and we study the problem of checking the existence of winning strategies. These games are played by two players, who take turns in choosing valuations for variables…

Logic in Computer Science · Computer Science 2023-06-22 Diego Figueira , Anirban Majumdar , M. Praveen

We consider the general problem of estimating probabilities which arise as a union of dependent events. We propose a flexible series of estimators for such probabilities, and describe variance reduction schemes applied to the proposed…

Probability · Mathematics 2016-10-10 Lars Nørvang Andersen , Patrick J. Laub , Leonardo Rojas-Nandayapa

We give an elementary probabilistic proof of a binomial identity. The proof is obtained by computing the probability of a certain event in two different ways, yielding two different expressions for the same quantity.

Probability · Mathematics 2016-06-14 Jonathon Peterson

Ignition capability is a critical design constraint for aeronautical gas turbines. However the current trend toward overall lean burn is detrimental to the engine ignition and relight and the ignition system must be adapted to ensure a fast…

Fluid Dynamics · Physics 2020-10-20 Lucas Esclapez , Félix Collin-Bastiani , Eleonore Riber , Bénédicte Cuenot

We apply the theory of linear recurrence sequences to find an expression for the ultimate ruin probability in a discrete-time risk process. We assume the claims follow an arbitrary distribution with support $\{0,1,\ldots,m\}$, for some…

Probability · Mathematics 2023-02-14 David J. Santana , Luis Rincón

This paper explores multi-entry strategies for betting pools related to single-elimination tournaments. In such betting pools, participants select winners of games, and their respective score is a weighted sum of the number of correct…

Data Structures and Algorithms · Computer Science 2024-07-19 Jeff Decary , David Bergman , Carlos Cardonha , Jason Imbrogno , Andrea Lodi

We investigate the problem of winner determination from computational social choice theory in the data stream model. Specifically, we consider the task of summarizing an arbitrarily ordered stream of $n$ votes on $m$ candidates into a small…

Computational Complexity · Computer Science 2015-09-08 Arnab Bhattacharyya , Palash Dey

With an exploding global market and the recent introduction of online cash prize tournaments, fantasy sports contests are quickly becoming a central part of the social gaming and sports industries. For sports fans and online media…

Data Structures and Algorithms · Computer Science 2016-11-07 Christopher Musco , Maxim Sviridenko , Justin Thaler

It is challenging to quantify numerical preferences for different objectives in a multi-objective decision-making problem. However, the demonstrations of a user are often accessible. We propose an algorithm to infer linear preference…

Artificial Intelligence · Computer Science 2023-04-28 Junlin Lu

Reasoning with defeasible and conflicting knowledge in an argumentative form is a key research field in computational argumentation. Reasoning under various forms of uncertainty is both a key feature and a challenging barrier for automated…

Artificial Intelligence · Computer Science 2024-07-09 Andrei Popescu , Johannes P. Wallner

We consider games played on an infinite probabilistic arena where the first player aims at satisfying generalized B\"uchi objectives almost surely, i.e., with probability one. We provide a fixpoint characterization of the winning sets and…

Logic in Computer Science · Computer Science 2013-06-13 Nathalie Bertrand , Philippe Schnoebelen

Computing the probability of a formula given the probabilities or weights associated with other formulas is a natural extension of logical inference to the probabilistic setting. Surprisingly, this problem has received little attention in…

Artificial Intelligence · Computer Science 2012-03-19 Vibhav Gogate , Pedro Domingos

Probabilistic programming is becoming increasingly popular thanks to its ability to specify problems with a certain degree of uncertainty. In this work, we focus on term rewriting, a well-known computational formalism. In particular, we…

Programming Languages · Computer Science 2025-03-20 Germán Vidal

Social networks are increasingly being used to conduct polls. We introduce a simple model of such social polling. We suppose agents vote sequentially, but the order in which agents choose to vote is not necessarily fixed. We also suppose…

Computer Science and Game Theory · Computer Science 2013-02-08 Serge Gaspers , Victor Naroditskiy , Nina Narodytska , Toby Walsh