English

Augmented Probability Simulation Methods for Sequential Games

Computation 2024-02-22 v3 Computer Science and Game Theory

Abstract

We present a robust framework with computational algorithms to support decision makers in sequential games. Our framework includes methods to solve games with complete information, assess the robustness of such solutions and, finally, approximate adversarial risk analysis solutions when lacking complete information. Existing simulation based approaches can be inefficient when dealing with large sets of feasible decisions; the game of interest may not even be solvable to the desired precision for continuous decisions. Hence, we provide a novel alternative solution method based on the use of augmented probability simulation. While the proposed framework conceptually applies to multi-stage sequential games, the discussion focuses on two-stage sequential defend-attack problems.

Keywords

Cite

@article{arxiv.1910.04574,
  title  = {Augmented Probability Simulation Methods for Sequential Games},
  author = {Tahir Ekin and Roi Naveiro and Alberto Torres-Barrán and David Ríos-Insua},
  journal= {arXiv preprint arXiv:1910.04574},
  year   = {2024}
}