English

Partially Observable Games for Secure Autonomy

Computer Science and Game Theory 2020-02-07 v1 Artificial Intelligence Cryptography and Security Formal Languages and Automata Theory Multiagent Systems

Abstract

Technology development efforts in autonomy and cyber-defense have been evolving independently of each other, over the past decade. In this paper, we report our ongoing effort to integrate these two presently distinct areas into a single framework. To this end, we propose the two-player partially observable stochastic game formalism to capture both high-level autonomous mission planning under uncertainty and adversarial decision making subject to imperfect information. We show that synthesizing sub-optimal strategies for such games is possible under finite-memory assumptions for both the autonomous decision maker and the cyber-adversary. We then describe an experimental testbed to evaluate the efficacy of the proposed framework.

Keywords

Cite

@article{arxiv.2002.01969,
  title  = {Partially Observable Games for Secure Autonomy},
  author = {Mohamadreza Ahmadi and Arun A. Viswanathan and Michel D. Ingham and Kymie Tan and Aaron D. Ames},
  journal= {arXiv preprint arXiv:2002.01969},
  year   = {2020}
}
R2 v1 2026-06-23T13:32:21.432Z