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Spatially localized deformation components are very useful for shape analysis and synthesis in 3D geometry processing. Several methods have recently been developed, with an aim to extract intuitive and interpretable deformation components.…

Graphics · Computer Science 2017-12-19 Qingyang Tan , Lin Gao , Yu-Kun Lai , Jie Yang , Shihong Xia

In this paper, we describe a robust algorithm for 2-Manifold generation of various kinds of ShapeNet Models. The input of our pipeline is a triangle mesh, with a set of vertices and triangular faces. The output of our pipeline is a…

Computational Geometry · Computer Science 2018-02-07 Jingwei Huang , Hao Su , Leonidas Guibas

Marching Cube algorithm is currently one of the most popular 3D reconstruction surface rendering algorithms. It forms cube voxels through the input image, and then uses 15 basic topological configurations to extract the iso-surfaces in the…

Graphics · Computer Science 2021-02-23 Xin Wang , Su Gao , Monan Wang , Zhenghua Duan

With the recent advances in hardware and rendering techniques, 3D models have emerged everywhere in our life. Yet creating 3D shapes is arduous and requires significant professional knowledge. Meanwhile, Deep learning has enabled…

Computer Vision and Pattern Recognition · Computer Science 2023-03-07 Zhiqin Chen

We present an approach to robustly track the geometry of an object that deforms over time from a set of input point clouds captured from a single viewpoint. The deformations we consider are caused by applying forces to known locations on…

Computer Vision and Pattern Recognition · Computer Science 2015-03-31 Stefanie Wuhrer , Jochen Lang , Motahareh Tekieh , Chang Shu

Computational mathematics plays an increasingly important role in computational fluid dynamics (CFD). The aeronautics and aerospace re- search community is working on next generation of CFD capacity that is accurate, automatic, and fast. A…

Computational Geometry · Computer Science 2015-07-15 Guojun G Liao , Xi Chen , Xianxin Cai , Ben Hildebrand , Dion Fleitas

We present a novel method to perform numerical integration over curved polyhedra enclosed by high-order parametric surfaces. Such a polyhedron is first decomposed into a set of triangular and/or rectangular pyramids, whose certain faces…

Numerical Analysis · Mathematics 2022-05-11 Pablo Antolin , Xiaodong Wei , Annalisa Buffa

In this exploration paper, we design algorithms for deforming and contracting a simply connected discrete closed manifold to a discrete sphere. Such a contraction is a kind of shrinking or reducing process. In our algorithms, we need to…

General Topology · Mathematics 2015-07-28 Li Chen

Shape correspondence is a fundamental problem in computer graphics and vision, with applications in various problems including animation, texture mapping, robotic vision, medical imaging, archaeology and many more. In settings where the…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Or Litany , Emanuele Rodolà , Alex Bronstein , Michael Bronstein , Daniel Cremers

We present a computational approach for unfolding 3D shapes isometrically into the plane as a single patch without overlapping triangles. This is a hard, sometimes impossible, problem, which existing methods are forced to soften by allowing…

We present a 3D stylization algorithm that can turn an input shape into the style of a cube while maintaining the content of the original shape. The key insight is that cubic style sculptures can be captured by the as-rigid-as-possible…

Graphics · Computer Science 2020-06-30 Hsueh-Ti Derek Liu , Alec Jacobson

We present a new approach to discretizing shape optimization problems that generalizes standard moving mesh methods to higher-order mesh deformations and that is naturally compatible with higher-order finite element discretizations of…

Numerical Analysis · Mathematics 2017-06-13 A. Paganini , F. Wechsung , P. E. Farrell

Complex geometric tasks such as geometric modeling, physical simulation, and texture parametrization often involve the embedding of many complex sub-domains with potentially different dimensions. These tasks often require evolving the…

Graphics · Computer Science 2025-01-03 Michael Tao , Jiacheng Dai , Denis Zorin , Teseo Schneider , Daniele Panozzo

Deformable shape modeling approaches that describe objects in terms of their medial axis geometry (e.g., m-reps [Pizer et al., 2003]) yield rich geometrical features that can be useful for analyzing the shape of sheet-like biological…

Graphics · Computer Science 2019-03-04 Paul A. Yushkevich , Ahmed Aly , Jiancong Wang , Long Xie , Robert C. Gorman , Laurent Younes , Alison Pouch

We propose 3Deformer, a general-purpose framework for interactive 3D shape editing. Given a source 3D mesh with semantic materials, and a user-specified semantic image, 3Deformer can accurately edit the source mesh following the shape…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Hao Su , Xuefeng Liu , Jianwei Niu , Ji Wan , Xinghao Wu

Triangle meshes remain the most popular data representation for surface geometry. This ubiquitous representation is essentially a hybrid one that decouples continuous vertex locations from the discrete topological triangulation.…

Computer Vision and Pattern Recognition · Computer Science 2021-09-23 Marie-Julie Rakotosaona , Noam Aigerman , Niloy Mitra , Maks Ovsjanikov , Paul Guerrero

Edge detection in images is the foundation of many complex tasks in computer graphics. Due to the feature loss caused by multi-layer convolution and pooling architectures, learning-based edge detection models often produce thick edges and…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Qinghui Hong , Haoyou Jiang , Pingdan Xiao , Sichun Du , Tao Li

As modeling and visualization applications proliferate, there arises a need to simplify large polygonal models at interactive rates. Unfortunately existing polygon mesh simplification algorithms are not well suited for this task because…

Graphics · Computer Science 2025-07-22 Dmitry Brodsky , Benjamin Watson

The advancements in neural rendering have increased the need for techniques that enable intuitive editing of 3D objects represented as neural implicit surfaces. This paper introduces a novel neural algorithm for parameterizing neural…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Baixin Xu , Jiangbei Hu , Fei Hou , Kwan-Yee Lin , Wayne Wu , Chen Qian , Ying He

Deep learning-based medical image segmentation and surface mesh generation typically involve a sequential pipeline from image to segmentation to meshes, often requiring large training datasets while making limited use of prior geometric…