English

Cubic Stylization

Graphics 2020-06-30 v3

Abstract

We present a 3D stylization algorithm that can turn an input shape into the style of a cube while maintaining the content of the original shape. The key insight is that cubic style sculptures can be captured by the as-rigid-as-possible energy with an l1-regularization on rotated surface normals. Minimizing this energy naturally leads to a detail-preserving, cubic geometry. Our optimization can be solved efficiently without any mesh surgery. Our method serves as a non-realistic modeling tool where one can incorporate many artistic controls to create stylized geometries.

Keywords

Cite

@article{arxiv.1910.02926,
  title  = {Cubic Stylization},
  author = {Hsueh-Ti Derek Liu and Alec Jacobson},
  journal= {arXiv preprint arXiv:1910.02926},
  year   = {2020}
}

Comments

10 pages, 28 figures, SIGGRAPH Asia 2019

R2 v1 2026-06-23T11:36:40.955Z