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Boolean operations are among the most used paradigms to create and edit digital shapes. Despite being conceptually simple, the computation of mesh Booleans is notoriously challenging. Main issues come from numerical approximations that make…
The development of higher order finite elements methods has become an active research area. The deformation method for mesh generation has achieved a prescribed positive Jacobian determinant constraint and it has been a useful method for…
We propose a neural network-based approach for collision detection with deformable objects. Unlike previous approaches based on bounding volume hierarchies, our neural approach does not require an update of the spatial data structure when…
Computational meshes, as a way to partition space, form the basis of much of PDE simulation technology, for instance for the finite element and finite volume discretization methods. In complex simulations, we are often driven to modify an…
One of the fundamental problems in shape analysis is to align curves or surfaces before computing geodesic distances between their shapes. Finding the optimal reparametrization realizing this alignment is a computationally demanding task,…
Partitioning a polygonal mesh into meaningful parts can be challenging. Many applications require decomposing such structures for further processing in computer graphics. In the last decade, several methods were proposed to tackle this…
As an important metric for mesh quality evaluation, the isotropy property holds significant value for applications such as texture UV-mapping, physical simulation, and discrete geometric analysis. Classical isotropy remeshing methods adjust…
Modeling arbitrarily large deformations of surfaces smoothly embedded in three-dimensional space is challenging. The difficulties come from two aspects: the existing geometry processing or forward simulation methods penalize the difference…
Developable surfaces are commonly observed in various applications such as architecture, product design, manufacturing, mechanical materials, and data physicalization as well as in the development of tangible interaction and deformable…
Accurate surface geometry representation is crucial in 3D visual computing. Explicit representations, such as polygonal meshes, and implicit representations, like signed distance functions, each have distinct advantages, making efficient…
The hybrid high-order method is a modern numerical framework for the approximation of elliptic PDEs. We present here an extension of the hybrid high-order method to meshes possessing curved edges/faces. Such an extension allows us to…
Modeling folding surfaces with nonzero thickness is of practical interest for mechanical engineering. There are many existing approaches that account for material thickness in folding applications. We propose a new systematic and broadly…
This work presents a novel physics-informed deep learning based super-resolution framework to reconstruct high-resolution deformation fields from low-resolution counterparts, obtained from coarse mesh simulations or experiments. We leverage…
This paper presents a GPU parallel algorithm to generate a new kind of polygonal meshes obtained from Delaunay triangulations. To generate the polygonal mesh, the algorithm first uses a classification system to label each edge of an input…
Polyhedral surfaces are fundamental objects in architectural geometry and industrial design. Whereas closeness of a given mesh to a smooth reference surface and its suitability for numerical simulations were already studied extensively, the…
Polygonal meshes provide an efficient representation for 3D shapes. They explicitly capture both shape surface and topology, and leverage non-uniformity to represent large flat regions as well as sharp, intricate features. This…
A grouping-circular-based (GCB) greedy algorithm is proposed to promote the efficiency of mesh deformation. By incorporating the multigrid concept that the computational errors on the fine mesh can be approximated with those on the coarse…
Compacting orthogonal drawings is a challenging task. Usually algorithms try to compute drawings with small area or edge length while preserving the underlying orthogonal shape. We present a one-dimensional compaction algorithm that alters…
Mesh plays an indispensable role in dense real-time reconstruction essential in robotics. Efforts have been made to maintain flexible data structures for 3D data fusion, yet an efficient incremental framework specifically designed for…
Accurate modelling of object deformations is crucial for a wide range of robotic manipulation tasks, where interacting with soft or deformable objects is essential. Current methods struggle to generalise to unseen forces or adapt to new…