Related papers: Deterministic Distributed Edge-Coloring with Fewer…
We present a procedure for efficiently sampling colors in the {\congest} model. It allows nodes whose number of colors exceeds their number of neighbors by a constant fraction to sample up to $\Theta(\log n)$ semi-random colors unused by…
In 1970 Hajnal and Szemer\'edi proved a conjecture of Erd\"os that for a graph with maximum degree $\Delta$, there exists an equitable $\Delta+1$ coloring; that is a coloring where color class sizes differ by at most $1$. In 2007 Kierstand…
Over the years, there has been extensive work on fully dynamic algorithms for classic graph problems that admit greedy solutions. Examples include $(\Delta+1)$ vertex coloring, maximal independent set, and maximal matching. For all three…
In the \emph{dynamic edge coloring} problem, one has to maintain a graph of maximum degree $\Delta$ with at most $\Delta+c$ colors, given updates to the edges of the graph. An important objective is to minimize the \emph{recourse}, which is…
Coloring unit-disk graphs efficiently is an important problem in the global and distributed setting, with applications in radio channel assignment problems when the communication relies on omni-directional antennas of the same power. In…
We resolve a number of long-standing open problems in online graph coloring. More specifically, we develop tight lower bounds on the performance of online algorithms for fundamental graph classes. An important contribution is that our…
A distributed algorithm is self-stabilizing if after faults and attacks hit the system and place it in some arbitrary global state, the systems recovers from this catastrophic situation without external intervention in finite time.…
We give an improved randomized CONGEST algorithm for distance-$2$ coloring that uses $\Delta^2+1$ colors and runs in $O(\log n)$ rounds, improving the recent $O(\log \Delta \cdot \log n)$-round algorithm in [Halld\'orsson, Kuhn, Maus; PODC…
We study the awake complexity of graph problems that belong to the class O-LOCAL, which includes a subset of problems solvable by sequential greedy algorithms, such as $(\Delta+1)$-coloring and maximal independent set. It is known from…
We study the communication complexity of $(\Delta + 1)$ vertex coloring, where the edges of an $n$-vertex graph of maximum degree $\Delta$ are partitioned between two players. We provide a randomized protocol which uses $O(n)$ bits of…
We present a polynomial-time algorithm that colors any 3-colorable $n$-vertex graph using $O(n^{0.19539})$ colors, improving upon the previous best bound of $\widetilde{O}(n^{0.19747})$ by Kawarabayashi, Thorup, and Yoneda [STOC 2024]. Our…
The gap between the known randomized and deterministic local distributed algorithms underlies arguably the most fundamental and central open question in distributed graph algorithms. In this paper, we develop a generic and clean recipe for…
We study the $(\Delta+1)$-edge-coloring problem in the parallel $\left(\mathrm{PRAM}\right)$ model of computation. The celebrated Vizing's theorem [Viz64] states that every simple graph $G = (V,E)$ can be properly $(\Delta+1)$-edge-colored.…
Given a graph $G$ and color set $\{1, \ldots, k\}$, a $\textit{proper coloring}$ is an assignment of a color to each vertex of $G$ such that no two vertices connected by an edge are given the same color. The problem of drawing a proper…
We give an online algorithm that with high probability computes a $\left(\frac{e}{e-1} + o(1)\right)\Delta$ edge coloring on a graph $G$ with maximum degree $\Delta = \omega(\log n)$ under online edge arrivals against oblivious adversaries,…
The network coloring game has been proposed in the literature of social sciences as a model for conflict-resolution circumstances. The players of the game are the vertices of a graph with $n$ vertices and maximum degree $\Delta$. The game…
Given a polygon $H$ in the plane, the art gallery problem calls for fining the smallest set of points in $H$ from which every other point in $H$ is seen. We give a deterministic algorithm that, given any polygon $H$ with $h$ holes, $n$…
We present a new technique to efficiently sample and communicate a large number of elements from a distributed sampling space. When used in the context of a recent LOCAL algorithm for $(\operatorname{degree}+1)$-list-coloring (D1LC), this…
In 1994, Thomassen proved that every planar graph is 5-list-colorable. In 1995, Thomassen proved that every planar graph of girth at least five is 3-list-colorable. His proofs naturally lead to quadratic-time algorithms to find such…
We prove new bounds on the distributed fractional coloring problem in the LOCAL model. Fractional $c$-colorings can be understood as multicolorings as follows. For some natural numbers $p$ and $q$ such that $p/q\leq c$, each node $v$ is…