Fewer colors for perfect simulation of proper colorings
Abstract
Given a graph and color set , a is an assignment of a color to each vertex of such that no two vertices connected by an edge are given the same color. The problem of drawing a proper coloring exactly uniformly from the set of proper colorings is well-studied. Most recently, Bhandari and Chakraborty developed a polynomial expected time randomized algorithm for obtaining such draws when , where is the maximum degree of the graph. Their approach used a bounding chain together with the coupling from the past protocol. Here a new randomized algorithm is presented based upon the randomness recycler protocol introduced by the author and Fill at FOCS 2000. Given vertices, this method takes expected steps when for all .
Keywords
Cite
@article{arxiv.2004.08716,
title = {Fewer colors for perfect simulation of proper colorings},
author = {Mark Huber},
journal= {arXiv preprint arXiv:2004.08716},
year = {2020}
}
Comments
The paper contained an error in Lemma 5. The weight of the recycled state is $(k_v - 1) / k_v$, which depends on the neighboring colors in the state. That prevents the output of the algorithm from being uniform