English

Superfast Coloring in CONGEST via Efficient Color Sampling

Distributed, Parallel, and Cluster Computing 2021-03-04 v2 Data Structures and Algorithms

Abstract

We present a procedure for efficiently sampling colors in the {\congest} model. It allows nodes whose number of colors exceeds their number of neighbors by a constant fraction to sample up to Θ(logn)\Theta(\log n) semi-random colors unused by their neighbors in O(1)O(1) rounds, even in the distance-2 setting. This yields algorithms with O(logΔ)O(\log^* \Delta) complexity for different edge-coloring, vertex coloring, and distance-2 coloring problems, matching the best possible. In particular, we obtain an O(logΔ)O(\log^* \Delta)-round CONGEST algorithm for (1+ϵ)Δ(1+\epsilon)\Delta-edge coloring when Δlog1+1/lognn\Delta \ge \log^{1+1/\log^*n} n, and a poly(loglogn\log\log n)-round algorithm for (2Δ1)(2\Delta-1)-edge coloring in general. The sampling procedure is inspired by a seminal result of Newman in communication complexity.

Keywords

Cite

@article{arxiv.2102.04546,
  title  = {Superfast Coloring in CONGEST via Efficient Color Sampling},
  author = {Magnús M. Halldórsson and Alexandre Nolin},
  journal= {arXiv preprint arXiv:2102.04546},
  year   = {2021}
}
R2 v1 2026-06-23T22:57:41.973Z