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Related papers: Synthesis in Distributed Environments

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Modeling of real-world systems with Petri nets allows to benefit from their generic concepts of parallelism, synchronisation and conflict, and obtain a concise yet expressive system representation. Algorithms for synthesis of a net from a…

Computational Complexity · Computer Science 2020-09-21 Ronny Tredup , Evgeny Erofeev

We consider the distributed control synthesis problem for systems with locks. The goal is to find local controllers so that the global system does not deadlock. With no restriction this problem is undecidable even for three processes each…

Logic in Computer Science · Computer Science 2025-09-10 Hugo Gimbert , Corto Mascle , Anca Muscholl , Igor Walukiewicz

We study the distributed synthesis of policies for multi-agent systems to perform \emph{spatial-temporal} tasks. We formalize the synthesis problem as a \emph{factored} Markov decision process subject to \emph{graph temporal logic}…

Multiagent Systems · Computer Science 2021-06-02 Murat Cubuktepe , Zhe Xu , Ufuk Topcu

In program synthesis, we transform a specification into a program that is guaranteed to satisfy the specification. In synthesis of reactive systems, the environment in which the program operates may behave nondeterministically, e.g., by…

Logic in Computer Science · Computer Science 2013-07-25 Ron van der Meyden , Moshe Y. Vardi

We study the problem of determining whether a given temporal specification can be implemented by a symmetric system, i.e., a system composed from identical components. Symmetry is an important goal in the design of distributed systems,…

Logic in Computer Science · Computer Science 2017-10-17 Ruediger Ehlers , Bernd Finkbeiner

Boolean nets are Petri nets that permit at most one token per place. Research has approached this important subject in many ways which resulted in various different classes of boolean nets. But yet, they are only distinguished by the…

Computational Complexity · Computer Science 2018-11-16 Ronny Tredup , Christian Rosenke

Synthesis for a type $\tau$ of Petri nets is the following search problem: For a transition system $A$, find a Petri net $N$ of type $\tau$ whose state graph is isomorphic to $A$, if there is one. To determine the computational complexity…

Logic in Computer Science · Computer Science 2019-04-03 Ronny Tredup

Reactive synthesis is a technology for the automatic construction of reactive systems from logical specifications. In these lecture notes, we study different algorithms for the reactive synthesis problem of linear-time temporal logic (LTL).…

Logic in Computer Science · Computer Science 2018-03-28 Bernd Finkbeiner , Felix Klein

This paper introduces a sampling-based strategy synthesis algorithm for nondeterministic hybrid systems with complex continuous dynamics under temporal and reachability constraints. We model the evolution of the hybrid system as a…

Systems and Control · Electrical Eng. & Systems 2023-12-27 Qi Heng Ho , Zachary N. Sunberg , Morteza Lahijanian

When designing correct-by-construction controllers for autonomous collectives, three key challenges are the task specification, the modelling, and its use at practical scale. In this paper, we focus on a simple yet useful abstraction for…

Multiagent Systems · Computer Science 2024-11-22 Till Schnittka , Mario Gleirscher

In the timeline-based approach to planning, originally born in the space sector, the evolution over time of a set of state variables (the timelines) is governed by a set of temporal constraints. Traditional timeline-based planning systems…

Artificial Intelligence · Computer Science 2022-09-22 Renato Acampora , Luca Geatti , Nicola Gigante , Angelo Montanari , Valentino Picotti

In the timeline-based approach to planning, the evolution over time of a set of state variables (the timelines) is governed by a set of temporal constraints. Traditional timeline-based planning systems excel at the integration of planning…

Artificial Intelligence · Computer Science 2024-09-04 Renato Acampora , Luca Geatti , Nicola Gigante , Angelo Montanari , Valentino Picotti

In many complex systems that can be modeled using Petri nets time can be a very important factor which should be taken into account during creation and analysis of the model. Time data can describe starting moments of some actions or their…

Formal Languages and Automata Theory · Computer Science 2024-05-16 Marcin Radom , Piotr Formanowicz

Teaching systems physical tasks is a long standing goal in HCI, yet most prior work has focused on non collaborative physical activities. Collaborative tasks introduce added complexity, requiring systems to infer users assumptions about…

Artificial Intelligence · Computer Science 2026-04-13 Edward Kim , Daniel He , Jorge Chao , Wiktor Rajca , Mohammed Amin , Nishant Malpani , Ruta Desai , Antti Oulasvirta , Bjoern Hartmann , Sanjit Seshia

Selection in a time-periodic environment is modeled via the two-player replicator dynamics. For sufficiently fast environmental changes, this is reduced to a multi-player replicator dynamics in a constant environment. The two-player terms…

Populations and Evolution · Quantitative Biology 2015-05-13 Armen E. Allahverdyan , Chin-Kun Hu

A modern approach to engineering correct-by-construction systems is to synthesize them automatically from formal specifications. Oftentimes, a system can only satisfy its guarantees if certain environment assumptions hold, which motivates…

Logic in Computer Science · Computer Science 2015-07-10 Roderick Bloem , Ruediger Ehlers , Robert Koenighofer

In this paper, we investigate the rational synthesis problem for concurrent game structure for a variety of objectives ranging from reachability to Muller condition. We propose a new algorithm that establishes the decidability of the non…

Logic in Computer Science · Computer Science 2018-06-11 Rodica Condurache , Youssouf Oualhadj , Nicolas Troquard

Synthesis is the automated construction of a system from its specification. The system has to satisfy its specification in all possible environments. Modern systems often interact with other systems, or agents. Many times these agents have…

Logic in Computer Science · Computer Science 2009-07-20 Dana Fisman , Orna Kupferman , Yoad Lustig

We convert the DeepMind Mathematics Dataset into a reinforcement learning environment by interpreting it as a program synthesis problem. Each action taken in the environment adds an operator or an input into a discrete compute graph. Graphs…

Machine Learning · Computer Science 2021-07-19 Joseph Palermo , Johnny Ye , Alok Singh

Petri nets have found widespread use among many application domains, not least due to their human-friendly graphical syntax for the composition of interacting distributed and asynchronous processes and services, based in partial-order…

Software Engineering · Computer Science 2021-06-08 Heinz W. Schmidt