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Multiview applications endow final users with the possibility to freely navigate within 3D scenes with minimum-delay. A real feeling of scene navigation is enabled by transmitting multiple high-quality camera views, which can be used to…
Current IP based networks support a wide range of delay-sensitive applications such as live video streaming of network gaming. Providing an adequate quality of experience to these applications is of paramount importance for a network…
The rise of capturing systems for objects and scenes in 3D with increased fidelity and immersion has led to the popularity of volumetric video contents that can be seen from any position and angle in 6 degrees of freedom navigation. Such…
This paper proposes an analytical framework for peer-to-peer (P2P) networks and introduces schemes for building P2P networks to approach the minimum weighted average download time (WADT). In the considered P2P framework, the server, which…
The demand for efficient multi-rate encoding techniques has surged with the increasing prevalence of ultra-high-definition (UHD) video content, particularly in adaptive streaming scenarios where a single video must be encoded at multiple…
Visual artifacts are often introduced into streamed video content, due to prevailing conditions during content production and delivery. Since these can degrade the quality of the user's experience, it is important to automatically and…
Peer-to-peer (P2P) computing is currently attracting enormous attention. In P2P systems a very large number of autonomous computing nodes (the peers) pool together their resources and rely on each other for data and services. Peer-to-peer…
Adaptive HTTP streaming with centralized consideration of multiple streams has gained increasing interest. It poses a special challenge that the interests of both content provider and network operator need to be deliberately balanced. More…
In this paper, we consider the multi-user scheduling problem in millimeter wave (mmWave) video streaming networks, which comprise a streaming server and several users, each requesting a video stream with a different resolution. The main…
The structured nature of video data motivates introducing video-aware decisions that make use of this structure for improved video transmission over wireless networks. In this paper, we introduce an architecture for real-time video…
The increase in video streaming has presented a challenge of handling stream request effectively, especially over networks that are variable. This paper describes a new adaptive video streaming architecture capable of changing the video…
This paper presents a cross-layer video delivery scheme, StreamOptix, and proposes a joint optimization algorithm for video delivery that leverages the characteristics of the physical (PHY), medium access control (MAC), and application…
In mobile wireless networks, livestreaming in high user density areas presents two typical challenges: the wireless bandwidth is depleted and the number of users is limited. In this study, a media distribution model utilizing peer to peer…
Large Language Models have shown remarkable efficacy in generating streaming data such as text and audio, thanks to their temporally uni-directional attention mechanism, which models correlations between the current token and previous…
Recently, HTTP streaming has become very popular for delivering video over the Internet. For adaptivity, a provider should generate multiple versions of a video as well as the related metadata. Various adaptation methods have been proposed…
The paper is concerned with the design and development of a P2P Presentation System (P2P-PS) for live streaming of lectures coupled with a shareable whiteboard. Video streaming uses a data-driven modified mesh architecture which supports…
We present a system for streaming live entertainment content over the Internet originating from a single source to a scalable number of consumers without resorting to centralised or provider- provisioned resources. The system creates a…
Multi-view inverse rendering aims to recover geometry, materials, and illumination consistently across multiple viewpoints. When applied to multi-view images, existing single-view approaches often ignore cross-view relationships, leading to…
Use of Peer-to-Peer (P2P) service networks introduces a new communication paradigm because peers are both clients and servers and so each peer may provide/request services to/from other peers. Empirical studies of P2P networks have been…
Video conferencing has become the preferred way of interacting virtually. Current video conferencing applications, like Zoom, Teams or WebEx, are centralized, cloud-based platforms whose performance crucially depends on the proximity of…