Related papers: MVP2P: Layer-Dependency-Aware Live MVC Video Strea…
We consider a multi-user video streaming service optimization problem over a time-varying and mutually interfering multi-cell wireless network. The key research challenge is to appropriately adapt each user's video streaming rate according…
With the growing demand for live video streaming, there is an increasing need for low-latency and high-quality transmission, especially with the advent of 5G networks. While 5G offers hardware-level improvements, effective software…
The next generation of multimedia applications will require the telecommunication networks to support a higher bitrate than today, in order to deliver virtual reality and ultra-high quality video content to the users. Most of the video…
Multi-party computing (MPC) has been gaining popularity as a secure computing model over the past few years. However, prior works have demonstrated that MPC protocols still pay substantial performance penalties compared to plaintext,…
With the recent emergence of 3D-supported TVs, video service providers now face an opportunity to provide high resolution multi-view 3D videos over IP networks. One simple way to support efficient communications between a video server and…
Seeders (peers that do not request anything but contribute to the system) are a powerful concept in peer-to-peer (P2P). They allow to leverage the capacities of a P2P system. While seeding is a natural idea for filesharing or…
The explosive growth of content-on-the-move, such as video streaming to mobile devices, has propelled research on multimedia broadcast and multicast schemes. Multi-rate transmission strategies have been proposed as a means of delivering…
Online video streaming through mobile devices has become extremely popular nowadays. YouTube, for example, reported that the percentage of its traffic streaming to mobile devices has soared from 6% to more than 40% over the past two years.…
Network architectures that can efficiently transport high quality, multicast video are rapidly becoming a basic requirement of emerging multimedia applications. The main problem complicating multicast video transport is variation in network…
Long-term activity forecasting is an especially challenging research problem because it requires understanding the temporal relationships between observed actions, as well as the variability and complexity of human activities. Despite…
Internet video traffic has been been rapidly increasing and is further expected to increase with the emerging 5G applications such as higher definition videos, IoT and augmented/virtual reality applications. As end-users consume video in…
Efficient dissemination of videos is an important problem for mobile telecom carriers. In this paper, to facilitate massive video dissemination, we study joint caching and multicasting for multi-quality videos encoded using two video…
Volumetric video has emerged as a prominent medium within the realm of eXtended Reality (XR) with the advancements in computer graphics and depth capture hardware. Users can fully immersive themselves in volumetric video with the ability to…
To enable Interactive multiview video systems with a minimum view-switching delay, multiple camera views are sent to the users, which are used as reference images to synthesize additional virtual views via depth-image-based rendering. In…
Video streaming today accounts for up to 55\% of mobile traffic. In this paper, we explore streaming videos encoded using Scalable Video Coding scheme (SVC) over highly variable bandwidth conditions such as cellular networks. SVC's unique…
With the emergence of multiple modern video codecs, streaming service providers are forced to encode, store, and transmit bitrate ladders of multiple codecs separately, consequently suffering from additional energy costs for encoding,…
3D video coding is one of the most popular research area in multimedia. This paper reviews the recent progress of the coding technologies for multiview video (MVV) and free view-point video (FVV) which is represented by MVV and depth maps.…
We propose and analyze centralized and distributed algorithms for device-to-device video scheduling and streaming. The proposed algorithms address jointly the problems of device-to-device link scheduling and video quality adaptation in…
Video analytics are often performed as cloud services in edge settings, mainly to offload computation, and also in situations where the results are not directly consumed at the video sensors. Sending high-quality video data from the edge…
In this paper, we propose an efficient client-to-client streaming approach to cooperatively stream the video using chaining technique with unicast communication among the clients. This approach considers two major issues of VoD 1) Prefix…