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Motivated by emerging vision-based intelligent services, we consider the problem of rate adaptation for high quality and low delay visual information delivery over wireless networks using scalable video coding. Rate adaptation in this…
We investigate multitask edge-user communication-computation resource allocation for $360^\circ$ video streaming in an edge-computing enabled millimeter wave (mmWave) multi-user virtual reality system. To balance the…
Virtual reality (VR) is making waves around the world recently. However, traditional video streaming is not suitable for VR video because of the huge size and view switch requirements of VR videos. Since the view of each user is limited, it…
The increasing demand for computational power in big data and machine learning has driven the development of distributed training methodologies. Among these, peer-to-peer (P2P) networks provide advantages such as enhanced scalability and…
HTTP Adaptive Streaming (HAS) is a widely adopted method for delivering video content over the Internet, requiring each video to be encoded at multiple bitrates and resolution pairs, known as representations, to adapt to various network…
Due to the proliferation of applications for the Internet of Things, an increasing number of machine to machine (M2M) devices are being deployed. In particular, one of the M2M applications, video surveillance, has been widely discussed.…
Wireless Virtual Reality (VR) and Augmented Reality (AR) will contribute to people increasingly working and socializing remotely. However, the VR/AR experience is very susceptible to various delays and timing discrepancies, which can lead…
HTTP adaptive streaming (HAS) is quickly becoming the dominant video delivery technique for adaptive streaming over the Internet. Still considered as its primary challenges are determining the optimal rate adaptation and improving both the…
This paper describes a high-performance, low-latency video surveillance system designed for resource-constrained environments. We have proposed a formal entropy-based adaptive frame buffering algorithm and integrated that with MobileNetV2…
Recent years have witnessed a new video delivery paradigm: smartrouter-based video delivery network, which is enabled by smartrouters deployed at users' homes, together with the conventional video servers deployed in the datacenters.…
Digital human avatars aim to simulate the dynamic appearance of humans in virtual environments, enabling immersive experiences across gaming, film, virtual reality, and more. However, the conventional process for creating and animating…
As an important application form of immersive multimedia services, free-viewpoint video(FVV) enables users with great immersive experience by strong interaction. However, the computational complexity of virtual view synthesis algorithms…
In this paper, we study the problem of power allocation for streaming multiple variable-bit-rate (VBR) videos in the downlink of a cellular network. We consider a deterministic model for VBR video traffic and finite playout buffer at the…
High-efficiency video coding (HEVC) encryption has been proposed to encrypt syntax elements for the purpose of video encryption. To achieve high video security, to the best of our knowledge, almost all of the existing HEVC encryption…
In the paper, we proposed a novel algorithm dedicated to adaptive video streaming based on HTTP. The algorithm employs a hybrid play-out strategy which combines two popular approaches: an estimation of network bandwidth and a control of a…
By 2022, we expect video traffic to reach 82% of the total internet traffic. Undoubtedly, the abundance of video-driven applications will likely lead internet video traffic percentage to a further increase in the near future, enabled by…
This paper introduces StreamV2V, a diffusion model that achieves real-time streaming video-to-video (V2V) translation with user prompts. Unlike prior V2V methods using batches to process limited frames, we opt to process frames in a…
Multihoming for a video Content Delivery Network (CDN) allows edge peering servers to deliver video chunks through different Internet Service Providers (ISPs), to achieve an improved quality of service (QoS) for video streaming users.…
Peer-to-peer (P2P) networks have mostly focused on task oriented networking, where networks are constructed for single applications, i.e. file-sharing, DNS caching, etc. In this work, we introduce IPOP, a system for creating virtual IP…
With the growing interest in the use of internet of things (IoT), machine-to-machine (M2M) communications have become an important networking paradigm. In this paper, with recent advances in wireless network virtualization (WNV), we propose…