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Multi-view data capture permits free-viewpoint video (FVV) content creation. To this end, several users must capture video streams, calibrated in both time and pose, framing the same object/scene, from different viewpoints. New-generation…

Multimedia · Computer Science 2020-05-08 Matteo Bortolon , Paul Chippendale , Stefano Messelodi , Fabio Poiesi

The actual performance of video delivery over wireless networks is best captured through experimental studies over real testbed, which is crucial to uncover the technical problems and practical challenges of realizing the proposed video…

Networking and Internet Architecture · Computer Science 2013-04-30 Fatima Amir Hamza , Lamia Romdhani , Amr Mohamed

Virtual topologies in peer-to-peer networks can reduce the traffic consumed by altering the logical connectivity of peers without altering the underlying network. However, such sparsely connected virtual topologies do not focus on the needs…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-05-05 Purboday Ghosh , Shashank Shekhar , Yashen Lin , Ulrich Muenz , Gabor Karsai

Video streaming is dominating the Internet. To compete with the performance of traditional cable and satellite options, content providers outsource the content delivery to third-party content distribution networks and brokers. However, no…

Networking and Internet Architecture · Computer Science 2021-12-07 Roshan Shyamsunder , Lukas Lazerek , Christos Dimoulas , Aleksandar Kuzmanovic

In modern-era video streaming systems, videos are streamed and displayed on a wide range of devices. Such devices vary from large-screen UHD and HDTVs to medium-screen Desktop PCs and Laptops to smaller-screen devices such as mobile phones…

Multimedia · Computer Science 2023-06-23 Nabajeet Barman , Yuriy Reznik , Maria G. Martini

Multimedia applications, mainly video streaming services, are currently the dominant source of network load worldwide. In recent Video-on-Demand (VoD) and live video streaming services, traditional streaming delivery techniques have been…

Multimedia · Computer Science 2024-03-26 Reza Farahani

Peer-to-Peer (P2P) systems have proved to be the most effective and popular file sharing applications in recent years. Previous studies mainly focus on the equal service and the differentiated service strategies when peers have no initial…

Networking and Internet Architecture · Computer Science 2013-04-12 Jianwei Zhang , Yongchao Wang , Wei Xing , Dongming Lu

We present P2PL, a practical multi-device peer-to-peer deep learning algorithm that, unlike the federated learning paradigm, does not require coordination from edge servers or the cloud. This makes P2PL well-suited for the sheer scale of…

Machine Learning · Computer Science 2024-05-07 Srinivasa Pranav , José M. F. Moura

The Real-time Transport Protocol (RTP)-based real-time communications (RTC) applications, exemplified by video conferencing, have experienced an unparalleled surge in popularity and development in recent years. In pursuit of optimizing…

Networking and Internet Architecture · Computer Science 2024-10-22 Tailai Song , Paolo Garza , Michela Meo , Maurizio Matteo Munafò

We propose Multi-view Pyramid Transformer (MVP), a scalable multi-view transformer architecture that directly reconstructs large 3D scenes from tens to hundreds of images in a single forward pass. Drawing on the idea of ``looking broader to…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Gyeongjin Kang , Seungkwon Yang , Seungtae Nam , Younggeun Lee , Jungwoo Kim , Eunbyung Park

In this paper, we deal with the problem of jointly determining the optimal coding strategy and the scheduling decisions when receivers obtain layered data from multiple servers. The layered data is encoded by means of Prioritized Random…

Information Theory · Computer Science 2016-11-18 Nikolaos Thomos , Eymen Kurdoglu , Pascal Frossard , Mihaela Van der Schaar

We introduce a cutting-edge video compression framework tailored for the age of ubiquitous video data, uniquely designed to serve machine learning applications. Unlike traditional compression methods that prioritize human visual perception,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-25 Huan Cui , Qing Li , Hanling Wang , Yong jiang

Most of today's mobile devices are equipped with multiple network interfaces and one of the main bandwidth-hungry applications that would benefit from multipath communications is wireless video streaming. However, most of the current…

Networking and Internet Architecture · Computer Science 2021-09-22 Samira Afzal , Vanessa Testoni , Christian Esteve Rothenberg , Prakash Kolan , Imed Bouazizi

Reference-guided video editing takes a source video, a text instruction, and a reference image as inputs, requiring the model to faithfully apply the instructed edits while preserving original motion and unedited content. Existing methods…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Tong Wang , Meng Zou , Chengjing Wu , Xiaochao Qu , Luoqi Liu , Xiaolin Hu , Ting Liu

Edge caching can significantly improve the 5G networks' performance both in terms of delay and backhaul traffic. We use a reinforcement learning-based (RL-based) caching technique that can adapt to time-location-dependent popularity…

Networking and Internet Architecture · Computer Science 2022-11-28 Rasoul Nikbakht , Sarang Kahvazadeh , Josep Mangues-Bafalluy

Video represents the majority of internet traffic today, driving a continual race between the generation of higher quality content, transmission of larger file sizes, and the development of network infrastructure. In addition, the recent…

Image and Video Processing · Electrical Eng. & Systems 2022-04-05 Pulkit Tandon , Shubham Chandak , Pat Pataranutaporn , Yimeng Liu , Anesu M. Mapuranga , Pattie Maes , Tsachy Weissman , Misha Sra

Real-time 3D volumetric streaming is a transformative technology that enables the seamless transmission and rendering of high-fidelity 3D models, enhancing applications in virtual reality (VR), augmented reality (AR), gaming, telepresence,…

Networking and Internet Architecture · Computer Science 2026-05-27 Seungwoo Hong , Hosun Yoon , Seong Moon , Inayat Ali

In this paper, we would like to investigate optimal wireless streaming of a multi-quality tiled 360 virtual reality (VR) video from a server to multiple users. To this end, we propose to maximally exploit potential multicast opportunities…

Information Theory · Computer Science 2020-09-04 Kaixuan Long , Ying Cui , Chencheng Ye , Zhi Liu

P2P overlays provide a framework for building distributed applications consisting of few to many resources with features including self-configuration, scalability, and resilience to node failures. Such systems have been successfully adopted…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-04-15 David Isaac Wolinsky , Pierre St. Juste , P. Oscar Boykin , Renato Figueiredo

In this paper, we propose a novel cross-layer ap-proach for video delivery over Wireless Video Sensor Networks (WVSN)s. We adopt an energy efficient and adaptive video compression scheme dedicated to the WVSNs, based on the H.264/AVC video…

Networking and Internet Architecture · Computer Science 2015-01-30 Othmane Alaoui-Fdili , Patrick CORLAY , Youssef Fakhri , François-Xavier Coudoux , Driss Aboutajdine