Related papers: A survey of exemplar-based texture synthesis
Texture synthesis models are important tools for understanding visual processing. In particular, statistical approaches based on neurally relevant features have been instrumental in understanding aspects of visual perception and of neural…
This paper presents a significant improvement for the synthesis of texture images using convolutional neural networks (CNNs), making use of constraints on the Fourier spectrum of the results. More precisely, the texture synthesis is…
This article introduces the Stochastic Texture Difference method for analyzing data at prescribed spatial and value scales. This method relies on constrained random walks around each pixel, describing how nearby image values typically…
Texture synthesis has proven successful at imitating a wide variety of textures. Adding additional constraints (in the form of a low-resolution version of the texture to be synthesized) makes it possible to use texture synthesis methods for…
We develop a supervised-learning-based approach for monitoring and diagnosing texture-related defects in manufactured products characterized by stochastic textured surfaces that satisfy the locality and stationarity properties of Markov…
We introduce a two-stream model for dynamic texture synthesis. Our model is based on pre-trained convolutional networks (ConvNets) that target two independent tasks: (i) object recognition, and (ii) optical flow prediction. Given an input…
Style-transfer is a process of migrating a style from a given image to the content of another, synthesizing a new image which is an artistic mixture of the two. Recent work on this problem adopting Convolutional Neural-networks (CNN)…
We present a novel, regression-based method for artistically styling images. Unlike recent neural style transfer or diffusion-based approaches, our method allows for explicit control over the stroke composition and level of detail in the…
Self-similarity is the essence of fractal images and, as such, characterizes natural stochastic textures. This paper is concerned with the property of self-similarity in the statistical sense in the case of fully-textured images that…
Stochastic texture filtering (STF) has re-emerged as a technique that can bring down the cost of texture filtering of advanced texture compression methods, e.g., neural texture compression. However, during texture magnification, the swapped…
The paradigm of image-to-image translation is leveraged for the benefit of sketch stylization via transfer of geometric textural details. Lacking the necessary volumes of data for standard training of translation systems, we advocate for…
Existing unconditional generative models mainly focus on modeling general objects, such as faces and indoor scenes. Fashion textures, another important type of visual elements around us, have not been extensively studied. In this work, we…
We present Infinite Texture, a method for generating arbitrarily large texture images from a text prompt. Our approach fine-tunes a diffusion model on a single texture, and learns to embed that statistical distribution in the output domain…
Autonomous fabrication systems are transforming construction and manufacturing, yet they remain vulnerable to print errors. Texture classification is a key component of computer vision systems that enable real-time monitoring and adjustment…
Shape from texture refers to the extraction of 3D information from 2D images with irregular texture. This paper introduces a statistical framework to learn shape from texture where convex texture elements in a 2D image are represented…
This paper presents an efficient method for texture retrieval using multiscale feature extraction and embedding based on the local extrema keypoints. The idea is to first represent each texture image by its local maximum and local minimum…
Superpixels are widely used in computer vision applications. Nevertheless, decomposition methods may still fail to efficiently cluster image pixels according to their local texture. In this paper, we propose a new Nearest Neighbor-based…
Generative adversarial networks (GANs) are a recent approach to train generative models of data, which have been shown to work particularly well on image data. In the current paper we introduce a new model for texture synthesis based on GAN…
We deal with the controllable person image synthesis task which aims to re-render a human from a reference image with explicit control over body pose and appearance. Observing that person images are highly structured, we propose to generate…
We tackle the problem of texture synthesis in the setting where many input images are given and a large-scale output is required. We build on recent generative adversarial networks and propose two extensions in this paper. First, we propose…