Related papers: A survey of exemplar-based texture synthesis
Image learning and colorization are hot spots in multimedia domain. Inspired by the learning capability of humans, in this paper, we propose an automatic colorization method with a learning framework. This method can be viewed as a hybrid…
A major impediment in rapidly deploying object detection models for instance detection is the lack of large annotated datasets. For example, finding a large labeled dataset containing instances in a particular kitchen is unlikely. Each new…
This article introduces a new parametric synthesis method for sound textures based on existing works in visual and sound texture synthesis. Starting from a base sound signal, an optimization process is performed until the cross-correlations…
Generating high-quality textures for 3D scenes is crucial for applications in interior design, gaming, and augmented/virtual reality (AR/VR). Although recent advancements in 3D generative models have enhanced content creation, significant…
Textural and structural features can be regraded as "two-view" feature sets. Inspired by the recent progress in multi-view learning, we propose a novel two-view classification method that models each feature set and optimizes the process of…
Neural implicit representations have become a popular choice for modeling surfaces due to their adaptability in resolution and support for complex topology. While previous works have achieved impressive reconstruction quality by training on…
While diffusion models significantly improve the perceptual quality of super-resolved images, they usually require a large number of sampling steps, resulting in high computational costs and long inference times. Recent efforts have…
In this paper, the problem of classifying synthetic and natural texture images is addressed. To tackle this problem, an innovative method is proposed that combines concepts from corrosion modeling and cellular automata to generate a texture…
Gaussian Splatting has become the method of choice for 3D reconstruction and real-time rendering of captured real scenes. However, fine appearance details need to be represented as a large number of small Gaussian primitives, which can be…
This paper introduces a novel approach to texture synthesis based on generative adversarial networks (GAN) (Goodfellow et al., 2014). We extend the structure of the input noise distribution by constructing tensors with different types of…
In this paper, we propose a new texture descriptor, scale selective extended local binary pattern (SSELBP), to characterize texture images with scale variations. We first utilize multi-scale extended local binary patterns (ELBP) with…
These days deep learning is the fastest-growing area in the field of Machine Learning. Convolutional Neural Networks are currently the main tool used for image analysis and classification purposes. Although great achievements and…
Texture segmentation constitutes a standard image processing task, crucial to many applications. The present contribution focuses on the particular subset of scale-free textures and its originality resides in the combination of three key…
Single image super-resolution is the task of inferring a high-resolution image from a single low-resolution input. Traditionally, the performance of algorithms for this task is measured using pixel-wise reconstruction measures such as peak…
We study the problem of example-based procedural texture synthesis using highly compact models. Given a sample image, we use differentiable programming to train a generative process, parameterised by a recurrent Neural Cellular Automata…
In this paper, we introduce neural texture learning for 6D object pose estimation from synthetic data and a few unlabelled real images. Our major contribution is a novel learning scheme which removes the drawbacks of previous works, namely…
The influence of textures on machine learning models has been an ongoing investigation, specifically in texture bias/learning, interpretability, and robustness. However, due to the lack of large and diverse texture data available, the…
Modeling the distribution of natural images is challenging, partly because of strong statistical dependencies which can extend over hundreds of pixels. Recurrent neural networks have been successful in capturing long-range dependencies in a…
In pathology image analysis, obtaining and maintaining high-quality annotated samples is an extremely labor-intensive task. To overcome this challenge, mixing-based methods have emerged as effective alternatives to traditional preprocessing…
State-of-the-art maximum entropy models for texture synthesis are built from statistics relying on image representations defined by convolutional neural networks (CNN). Such representations capture rich structures in texture images,…