Related papers: Random Knockout Tournaments
The study aims to compare different designs for the World Men's Handball Championships. This event, organised in every two years, has adopted four hybrid formats consisting of knockout and round-robin stages in recent decades, including a…
A tournament graph is a complete directed graph, which can be used to model a round-robin tournament between $n$ players. In this paper, we address the problem of finding a champion of the tournament, also known as Copeland winner, which is…
We consider extensive form win-lose games over a complete binary-tree of depth $n$ where players act in an alternating manner. We study arguably the simplest random structure of payoffs over such games where 0/1 payoffs in the leafs are…
Using methods from the statistical mechanics of disordered systems we analyze the properties of bimatrix games with random payoffs in the limit where the number of pure strategies of each player tends to infinity. We analytically calculate…
We analyze different methods of sorting and selecting a set of objects by their intrinsic value, via pairwise comparisons whose outcome is uncertain. After discussing the limits of repeated Round Robins, two new methods are presented: The…
Winning the coin toss at the end of a tied soccer game gives a team the right to choose whether to kick either first or second on all five rounds of penalty kicks, when each team is allowed one kick per round. There is considerable evidence…
Our model describes competition between groups driven by the choices of self-interested voters within groups. Within a Poisson voting environment, parties observe aggregate support from groups and can allocate prizes or punishments to them.…
We introduce a natural variant of weighted voting games, which we refer to as k-Prize Weighted Voting Games. Such games consist of n players with weights, and k prizes, of possibly differing values. The players form coalitions, and the i-th…
We study the Maker-Breaker tournament game played on the edge set of a given graph $G$. Two players, Maker and Breaker claim unclaimed edges of $G$ in turns, and Maker wins if by the end of the game she claims all the edges of a pre-defined…
A diamond is a $4$-tournament which consists of a vertex dominating or dominated by a $3$-cycle. Assuming the existence of skew-conference matrices, we give a complete characterization of $n$-tournaments with the maximum number of diamonds…
A central objective in Ramsey theory is determining whether restricted families of discrete structures necessarily contain substantially larger homogeneous substructures, compared to the unrestricted structures. In the setting of…
Based on known methods for computing the number of distinct score sequences for $n$-vertex tournaments, we develop algorithms for computing the number of distinct score sequences for self-complementary tournaments, strong tournaments, and…
In a multi-battle contest, each time a player competes by investing some of her budgets or resources in a component battle to collect a value if winning the battle. There are multiple battles to fight, and the budgets get consumed over…
We study a mathematical model of voting contest with $m$ voters and $n$ candidates, with each voter ranking the candidates in order of preference, without ties. A Condorcet winner is a candidate who gets more than $m/2$ votes in pairwise…
A two-player one-round binary game consists of two cooperative players who each replies by one bit to a message that he receives privately; they win the game if both questions and answers satisfy some predetermined property. A game is…
We define a notion of randomness for individual and collections of formal languages based on automatic martingales acting on sequences of words from some underlying domain. An automatic martingale bets if the incoming word belongs to the…
Chances of a gambler are always lower than chances of a casino in the case of an ideal, mathematically perfect roulette, if the capital of the gambler is limited and the minimum and maximum allowed bets are limited by the casino. However, a…
The MandM Game involves two players who begin with I1 and I2 MandM's. During each round, each player tosses a fair coin: if the coin lands heads, that player eats one MandM, and if it lands tails, the player does not eat. If, at the end of…
We pursue the possible connections between classical games and quantum computation. The Parrondo game is one in which a random combination of two losing games produces a winning game. We introduce novel realizations of this Parrondo effect…
The following problem is considered. Two players are each required to allocate a quota of~$n$ counters among~$k$ boxes labelled~$1,2,\ldots,k$. At times $t=1,2,3,\ldots$ a random box is identified; the probability of choosing box~$i$…