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Cooperative games are an important class of problems in game theory, where the goal is to distribute a value among a set of players who are allowed to cooperate by forming coalitions. An outcome of the game is given by an allocation vector…

Computer Science and Game Theory · Computer Science 2019-06-07 Zhuan Khye Koh , Laura Sanità

We consider three variants of the problem of finding a maximum weight restricted $2$-matching in a subcubic graph $G$. (A $2$-matching is any subset of the edges such that each vertex is incident to at most two of its edges.) Depending on…

Data Structures and Algorithms · Computer Science 2021-01-01 Katarzyna Paluch , Mateusz Wasylkiewicz

Classical objectives in two-player zero-sum games played on graphs often deal with limit behaviors of infinite plays: e.g., mean-payoff and total-payoff in the quantitative setting, or parity in the qualitative one (a canonical way to…

Logic in Computer Science · Computer Science 2016-09-21 Véronique Bruyère , Quentin Hautem , Mickael Randour

Recent work has shown that not only decision trees (DTs) may not be interpretable but also proposed a polynomial-time algorithm for computing one PI-explanation of a DT. This paper shows that for a wide range of classifiers, globally…

Artificial Intelligence · Computer Science 2021-06-24 Xuanxiang Huang , Yacine Izza , Alexey Ignatiev , Joao Marques-Silva

This work analyzes the minimum tollbooth problem in atomic network congestion games with unsplittable flows. The goal is to place tolls on edges, such that there exists a pure Nash equilibrium in the tolled game that is a social optimum in…

Computer Science and Game Theory · Computer Science 2021-04-01 Julian Nickerl

We present a new method for solving the hidden polynomial graph problem (HPGP) which is a special case of the hidden polynomial problem (HPP). The new approach yields an efficient quantum algorithm for the bivariate HPGP even when the input…

Quantum Physics · Physics 2022-02-01 Thomas Decker , Peter Hoyer , Gabor Ivanyos , Miklos Santha

We give the first polynomial-time algorithms on graphs of bounded maximum induced matching width (mim-width) for problems that are not locally checkable. In particular, we give $n^{\mathcal{O}(w)}$-time algorithms on graphs of mim-width at…

Data Structures and Algorithms · Computer Science 2017-09-29 Lars Jaffke , O-joung Kwon , Jan Arne Telle

Given n elements with nonnegative integer weights w1,..., wn and an integer capacity C, we consider the counting version of the classic knapsack problem: find the number of distinct subsets whose weights add up to at most the given…

Data Structures and Algorithms · Computer Science 2010-08-11 Daniel Stefankovic , Santosh Vempala , Eric Vigoda

In the PATH COVER problem, one asks to cover the vertices of a graph using the smallest possible number of (not necessarily disjoint) paths. While the variant where the paths need to be pairwise vertex-disjoint, which we call PATH…

Data Structures and Algorithms · Computer Science 2025-11-11 Florent Foucaud , Atrayee Majumder , Tobias Mömke , Aida Roshany-Tabrizi

Partial methods play an important role in formal methods and beyond. Recently such methods were developed for parity games, where polynomial-time partial solvers decide the winners of a subset of nodes. We investigate here how effective…

Logic in Computer Science · Computer Science 2016-09-15 Patrick Ah-Fat , Michael Huth

Given a graph with edge costs and vertex profits and given a budget B, the Orienteering Problem asks for a walk of cost at most B of maximum profit. Additionally, each profit may be given with a time window within it can be collected by the…

Data Structures and Algorithms · Computer Science 2024-10-17 Kevin Buchin , Mart Hagedoorn , Guangping Li , Carolin Rehs

Partitioning a set of $n$ items or agents while maximizing the value of the partition is a fundamental algorithmic task. We study this problem in the specific setting of maximizing social welfare in additively separable hedonic games.…

Computer Science and Game Theory · Computer Science 2025-03-11 Martin Bullinger , Vaggos Chatziafratis , Parnian Shahkar

Priced timed games are two-player zero-sum games played on priced timed automata (whose locations and transitions are labeled by weights modeling the costs of spending time in a state and executing an action, respectively). The goals of the…

Computer Science and Game Theory · Computer Science 2017-04-05 Thomas Brihaye , Gilles Geeraerts , Axel Haddad , Engel Lefaucheux , Benjamin Monmege

We consider a subclass of $n$-player stochastic games, in which players have their own internal state/action spaces while they are coupled through their payoff functions. It is assumed that players' internal chains are driven by independent…

Machine Learning · Computer Science 2023-03-23 S. Rasoul Etesami

Interactions in many real-world phenomena can be explained by a strong hierarchical structure. Typically, this structure or ranking is not known; instead we only have observed outcomes of the interactions, and the goal is to infer the…

Data Structures and Algorithms · Computer Science 2019-04-24 Nikolaj Tatti

We study a graph partitioning problem motivated by the simulation of the physical movement of multi-body systems on an atomistic level, where the forces are calculated from a quantum mechanical description of the electrons. Several advanced…

Given a hypergraph with uncertain node weights following known probability distributions, we study the problem of querying as few nodes as possible until the identity of a node with minimum weight can be determined for each hyperedge.…

Data Structures and Algorithms · Computer Science 2021-07-02 Evripidis Bampis , Christoph Dürr , Thomas Erlebach , Murilo S. de Lima , Nicole Megow , Jens Schlöter

Let G be a finite undirected graph. A vertex dominates itself and all its neighbors in G. A vertex set D is an efficient dominating set (e.d. for short) of G if every vertex of G is dominated by exactly one vertex of D. The Efficient…

Discrete Mathematics · Computer Science 2013-04-24 Andreas Brandstädt , Martin Milanic , Ragnar Nevries

We introduce the concept of a \emph{cycle pattern} for directed graphs as functions from the set of cycles to the set $\{-,0,+\}$. The key example for such a pattern is derived from a weight function, giving rise to the sign of the total…

Computer Science and Game Theory · Computer Science 2025-03-25 Georg Loho , Matthew Maat , Mateusz Skomra

Unlike normal-form games, where correlated equilibria have been studied for more than 45 years, extensive-form correlation is still generally not well understood. Part of the reason for this gap is that the sequential nature of…

Computer Science and Game Theory · Computer Science 2020-09-10 Gabriele Farina , Tuomas Sandholm