Related papers: RAY-RAMSES: a code for ray tracing on the fly in N…
The subjects and key questions faced by computational astrophysics using N-body simulations are discussed in the fields of globular star cluster dynamics, galactic nuclei and cosmological structure formation. After a comparison of the…
We developed a new direct-tree hybrid N-body algorithm for fully self-consistent N-body simulations of star clusters in their parent galaxies. In such simulations, star clusters need high accuracy, while galaxies need a fast scheme because…
The high computational expense of simulating light through ray-tracing in large, sparsely instrumented particle detectors such as IceCube and Antares is a critical outstanding problem in particle physics. When the detector is sparsely…
Ray tracing is a widely used technique for modeling optical systems, involving sequential surface-by-surface computations, which can be computationally intensive. We propose Ray2Ray, a novel method that leverages implicit neural…
The advent of the new generation of wide field galaxy surveys makes large N-body cosmological simulations a necessary evil. While the cosmological simulation codes have evolved a lot since the first calculations in the 80s, the…
Cosmological $N$-body simulations are typically purely run with particles using Newtonian equations of motion. However, such simulations can be made fully consistent with general relativity using a well-defined prescription. Here, we extend…
Early-type galaxies exhibit a wealth of photometric and dynamical structures. These signatures are fossil records of their formation and evolution processes. In order to examine these structures in detail, we build models aimed at…
Robust modelling of strong lensing systems is fundamental to exploit the information they contain about the distribution of matter in galaxies and clusters. In this work, we present Lensed, a new code which performs forward parametric…
Numerical simulations of self-gravitating systems are generally based on N-body codes, which solve the equations of motion of a large number of interacting particles. This approach suffers from poor statistical sampling in regions of low…
An innovative method based on the traversal of rays, originating from detected particles, through a three-dimensional grid of voxels is presented. The methodology has as main advantage that the outcome of the method is independent of the…
Full ray-tracing maps of gravitational lensing, constructed from N-Body simulations, represent a fundamental tool to interpret present and future weak lensing data. However the limitation of computational resources and storage capabilities…
One way to access the aggregated power of a collection of heterogeneous machines is to use a grid middleware, such as DIET, GridSolve or NINF. It addresses the problem of monitoring the resources, of handling the submissions of jobs and as…
I present a new algorithm, CALCLENS, for efficiently computing weak gravitational lensing shear signals from large N-body light cone simulations over a curved sky. This new algorithm properly accounts for the sky curvature and boundary…
We present a theoretical foundation for relativistic astronomical measurements in curved space-time. In particular, we discuss a new iterative approach for describing the dynamics of an astronomical N-body system. To do this, we generalize…
I present a software tool for solving the astrometry of astronomical images. The code puts emphasis on robustness against failures for correctly matching the sources in the image to a reference catalog, and on the stability of the solutions…
We present an algorithm for quickly generating multiple realizations of N-body simulations to be used, for example, for cosmological parameter estimation from surveys of large-scale structure. Our algorithm uses a new method to resample the…
This paper deals with the use of Reconfigurable Intelligent Surfaces (RISs) for radar surveillance in Non-Line Of Sight (N-LOS) scenarios. First of all, the geometry of the scene and the new system concept is described with emphasis on the…
We describe a new implementation of a parallel N-body tree code. The code is load-balanced using the method of orthogonal recursive bisection to subdivide the N-body system into independent rectangular volumes each of which is mapped to a…
Since its first formulation in 1983, Milgromian dynamics (MOND) has been very successful in predicting the gravitational potential of galaxies from the distribution of baryons alone, including general scaling relations and detailed rotation…
Large-scale numerical simulations of planetary interiors require dedicated visualization algorithms that are able to efficiently extract a large amount of information in an interactive and user-friendly way. Here we present a software…