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A Parallel Tree Code

Astrophysics 2009-10-28 v1

Abstract

We describe a new implementation of a parallel N-body tree code. The code is load-balanced using the method of orthogonal recursive bisection to subdivide the N-body system into independent rectangular volumes each of which is mapped to a processor on a parallel computer. On the Cray T3D, the load balance in the range of 70-90\% depending on the problem size and number of processors. The code can handle simulations with >> 10 million particles roughly a factor of 10 greater than allowed in vectorized tree codes.

Keywords

Cite

@article{arxiv.astro-ph/9603097,
  title  = {A Parallel Tree Code},
  author = {John Dubinski},
  journal= {arXiv preprint arXiv:astro-ph/9603097},
  year   = {2009}
}

Comments

19 pages with 8 postscript figures, aaspp4.sty or check http://www.ucolick.org/~dubinski/treecode/treecode.html