English

A New Parallel N-body Gravity Solver: TPM

Astrophysics 2009-10-22 v1

Abstract

We have developed a gravity solver based on combining the well developed Particle-Mesh (PM) method and TREE methods. It is designed for and has been implemented on parallel computer architectures. The new code can deal with tens of millions of particles on current computers, with the calculation done on a parallel supercomputer or a group of workstations. Typically, the spatial resolution is enhanced by more than a factor of 20 over the pure PM code with mass resolution retained at nearly the PM level. This code runs much faster than a pure TREE code with the same number of particles and maintains almost the same resolution in high density regions. Multiple time step integration has also been implemented with the code, with second order time accuracy. The performance of the code has been checked in several kinds of parallel computer configuration, including IBM SP1, SGI Challenge and a group of workstations, with the speedup of the parallel code on a 32 processor IBM SP2 supercomputer nearly linear (efficiency 80%\approx 80\%) in the number of processors. The computation/communication ratio is also very high (50\sim 50), which means the code spends 95%95\% of its CPU time in computation.

Keywords

Cite

@article{arxiv.astro-ph/9409021,
  title  = {A New Parallel N-body Gravity Solver: TPM},
  author = {Guohong Xu},
  journal= {arXiv preprint arXiv:astro-ph/9409021},
  year   = {2009}
}

Comments

21 Pages Latex file Figures available from anonymous ftp to astro.princeton.edu under /xu/tpm.ps, POP-579