Related papers: RAY-RAMSES: a code for ray tracing on the fly in N…
We have developed a simulation code with the techniques which enhance both spatial and time resolution of the PM method for which the spatial resolution is restricted by the spacing of structured mesh. The adaptive mesh refinement (AMR)…
We present a numerical scheme, implemented in the cosmological adaptive mesh refinement code ENZO, to model the injection of Cosmic Ray (CR) particles at shocks, their advection and their dynamical feedback on thermal baryonic gas. We give…
This work aims at the precise and efficient computation of the x-ray projection of an image represented by a linear combination of general shifted basis functions that typically overlap. We achieve this with a suitable adaptation of ray…
We present an algorithm for creating an n-level ray-space hierarchy (RSH) of coherent rays that runs on the GPU. Our algorithm uses rasterization to process the primary rays, then uses those results as the inputs for a RSH, that processes…
The analyses of the next generation cosmological surveys demand an accurate, efficient, and differentiable method for simulating the universe and its observables across cosmological volumes. We present Hamiltonian ray tracing (HRT) -- the…
An improved implementation of an N-body code for simulating collisionless cosmological dynamics is presented. TPM (Tree-Particle-Mesh) combines the PM method on large scales with a tree code to handle particle-particle interactions at small…
To reproduce the observed spectra and light curves originated in the neighborhood of compact objects requires accurate relativistic ray-tracing codes. In this work, we present Skylight, a new numerical code for general-relativistic ray…
Cosmological $N$-body simulations are the standard tool to study the emergence of the observed large-scale structure of the Universe. Such simulations usually solve for the gravitational dynamics of matter within the Newtonian…
This paper investigates applications of eye tracking in transport aircraft design evaluations. Piloted simulations were conducted for a complete flight profile including take off, cruise and landing flight scenario using the transport…
Selected results on estimating cosmological parameters from simulated weak lensing data with noise are presented. Numerical simulations of ray tracing through N-body simulations have been used to generate shear and convergence maps due to…
We present a suite of cosmological N-body simulations describing the "Running Friedmann-Lema{\"i}tre-Robertson-Walker" (R-FLRW) cosmological model. This model is based on quantum field theory in a curved space-time and extends {\Lambda}CDM…
We introduce a new code, ECOSMOG, to run N-body simulations for a wide class of modified gravity and dynamical dark energy theories. These theories generally have one or more new dynamical degrees of freedom, the dynamics of which are…
This paper introduces an innovative imaging method using reconfigurable intelligent surfaces (RISs) by combining radar coincidence imaging (RCI) and computational imaging techniques. In the proposed framework, RISs simultaneously redirect…
We investigate weak lensing by large-scale structure using ray tracing through N-body simulations. Photon trajectories are followed through high resolution simulations of structure formation to make simulated maps of shear and convergence…
We present the methodology of a photon-conserving, spatially-adaptive, ray-tracing radiative transfer algorithm, designed to run on multiple parallel Graphic Processing Units (GPUs). Each GPU has thousands computing cores, making them…
We present the multi-GPU realization of the StePS (Stereographically Projected Cosmological Simulations) algorithm with MPI-OpenMP-CUDA hybrid parallelization and nearly ideal scale-out to multiple compute nodes. Our new zoom-in…
We present a new implementation of the tracer particles algorithm based on a Monte Carlo approach for the Eulerian adaptive mesh refinement code Ramses. The purpose of tracer particles is to keep track of where fluid elements originate in…
We have preliminary results on the parallelization of a Tree-Code for evaluating gravitational forces in N-body astrophysical systems. For our Cray T3D/CRAFT implementation, we have obtained an encouraging speed-up behavior, which reaches a…
Optical alignment and testing of the Integrated Science Instrument Module of the James Webb Space Telescope is underway. We describe the Optical Telescope Element Simulator used to feed the science instruments with point images of precisely…
The design of an Airwatch type space mission can greatly benefit from a flexible simulation code for establishing the values of the main parameters of the experiment. We present here a code written for this purpose. The cosmic ray primary…