Related papers: Preprint Serious Game Based Dysphonic Rehabilitati…
We present an efficient and realistic geometric acoustic simulation approach for generating and augmenting training data in speech-related machine learning tasks. Our physically-based acoustic simulation method is capable of modeling…
State-of-the-art automatic speech recognition (ASR) systems perform well on healthy speech. However, the performance on impaired speech still remains an issue. The current study explores the usefulness of using Wav2Vec self-supervised…
Encouraging children to read frequently and helping them to develop their reading skills as effectively as possible can be a challenge for some primary schools. This research questions whether the use of a game-based intervention can…
Early mobilization is a structured protocol designed to facilitate motor recovery in intensive care unit (ICU) patients with ICU-acquired weakness. This process is typically implemented by an interdisciplinary team of nurses, physical…
Dysphonia is one of the early symptoms of Parkinson's disease (PD). Most existing methods use feature selection methods to find the optimal subset of voice features for all PD patients. Few have considered the heterogeneity between…
Deep reinforcement learning (deep RL) is a combination of deep learning with reinforcement learning principles to create efficient methods that can learn by interacting with its environment. This has led to breakthroughs in many complex…
Humans are able to identify a referred visual object in a complex scene via a few rounds of natural language communications. Success communication requires both parties to engage and learn to adapt for each other. In this paper, we…
In order perform a large variety of tasks and to achieve human-level performance in complex real-world environments, Artificial Intelligence (AI) Agents must be able to learn from their past experiences and gain both knowledge and an…
In the training process of Deep Reinforcement Learning (DRL), agents require repetitive interactions with the environment. With an increase in training volume and model complexity, it is still a challenging problem to enhance data…
Automated assessment of human motion plays a vital role in rehabilitation, enabling objective evaluation of patient performance and progress. Unlike general human activity recognition, rehabilitation motion assessment focuses on analyzing…
In this paper, we propose a deep learning based assistive system to improve the environment perception experience of visually impaired (VI). The system is composed of a wearable terminal equipped with an RGBD camera and an earphone, a…
The incompleteness of speech inputs severely degrades the performance of all the related speech signal processing applications. Although many researches have been proposed to address this issue, they controlled the data missing conditions…
Previous studies have suggested that being imitated by an adult is an effective intervention with children with autism and developmental delay. The purpose of this study is to investigate if an imitation game with a robot can arise interest…
Image- and video-based 3D human recovery (i.e., pose and shape estimation) have achieved substantial progress. However, due to the prohibitive cost of motion capture, existing datasets are often limited in scale and diversity. In this work,…
This research is intended to accomplish two goals: The first goal is to curate a large and information rich dataset that contains crucial and succinct summaries on the players' actions and positions and the back-and-forth travel patterns of…
Despite the remarkable progress recently made in distant speech recognition, state-of-the-art technology still suffers from a lack of robustness, especially when adverse acoustic conditions characterized by non-stationary noises and…
Audio inpainting aims to reconstruct missing segments in corrupted recordings. Most of existing methods produce plausible reconstructions when the gap lengths are short, but struggle to reconstruct gaps larger than about 100 ms. This paper…
Recent research shows that deep neural networks (DNNs) can be used to extract deep speaker vectors (d-vectors) that preserve speaker characteristics and can be used in speaker verification. This new method has been tested on text-dependent…
Dysarthria is a neurological speech disorder that can significantly impact affected individuals' communication abilities and overall quality of life. The accurate and objective classification of dysarthria and the determination of its…
This paper enhances dysarthric and dysphonic speech recognition by fine-tuning pretrained automatic speech recognition (ASR) models on the 2023-10-05 data package of the Speech Accessibility Project (SAP), which contains the speech of 253…