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The nucleolus is a central solution concept in cooperative game theory. While its computation is NP-hard in general, it can be computed in polynomial time for convex games; however, the only published polynomial-time algorithm relies on the…

Computer Science and Game Theory · Computer Science 2026-03-18 Giacomo Maggiorano , Alessandro Sosso , Gautier Stauffer

This paper defines a general class of cooperative games for which the nucleolus is efficiently computable. This class includes new members for which the complexity of computing their nucleolus was not previously known. We show that when the…

Computer Science and Game Theory · Computer Science 2020-10-01 Jochen Koenemann , Justin Toth

Cooperative games provide an appropriate framework for fair and stable profit distribution in multiagent systems. In this paper, we study the algorithmic issues on path cooperative games that arise from the situations where some commodity…

Computer Science and Game Theory · Computer Science 2015-03-17 Qizhi Fang , Bo Li , Xiaohan Shan , Xiaoming Sun

The nucleolus offers a desirable payoff-sharing solution in cooperative games thanks to its attractive properties - it always exists and lies in the core (if the core is non-empty), and is unique. Although computing the nucleolus is very…

Optimization and Control · Mathematics 2017-04-28 Tri-Dung Nguyen

Coreness represents solution concepts related to core in cooperative games, which captures the stability of players. Motivated by the scale effect in social networks, economics and other scenario, we study the coreness of cooperative game…

Computer Science and Game Theory · Computer Science 2018-06-29 Wei Chen , Xiaohan Shan , Xiaoming Sun , Jialin Zhang

The arboricity of a graph is the minimum number of forests required to cover all its edges. In this paper, we examine arboricity from a game-theoretic perspective and investigate cost-sharing in the minimum forest cover problem. We…

Computer Science and Game Theory · Computer Science 2022-02-01 Han Xiao , Qizhi Fang

Weighted voting games (WVG) are coalitional games in which an agent's contribution to a coalition is given by his it weight, and a coalition wins if its total weight meets or exceeds a given quota. These games model decision-making in…

Computer Science and Game Theory · Computer Science 2010-10-21 Edith Elkind , Dmitrii V. Pasechnik

The computation of a solution concept of a cooperative game usually depends on values of all coalitions. However, in some applications, values of some of the coalitions might be unknown due to various reasons. We introduce a method to…

Computer Science and Game Theory · Computer Science 2022-12-12 Martin Černý

We extend the list of games where the nucleolus is computable in polynomial time. Based on the classical MPS scheme, nucleolus computation can be reduced to the problem of finding a coalition with minimum excess that does not belong to a…

Computer Science and Game Theory · Computer Science 2026-05-29 Daniel Ebert , Antonia Ellerbrock

We investigate a routing game that allows for the creation of coalitions, within the framework of cooperative game theory. Specifically, we describe the cost of each coalition as its maximin value. This represents the performance that the…

Networking and Internet Architecture · Computer Science 2016-11-01 Gideon Blocq , Ariel Orda

This paper addresses one of the most challenging issues in designing an efficient and sustainable ridesharing service: ridesharing market design. We formulate it as a fair cost allocation problem through the lens of the cooperative game…

Computer Science and Game Theory · Computer Science 2019-02-21 Wei Lu , Luca Quadrifoglio

We present a general framework to model strategic aspects and stable and fair resource allocations in networks via variants and generalizations of path coalitional games. In these games, a coalition of edges or vertices is successful if it…

Computer Science and Game Theory · Computer Science 2011-04-28 Haris Aziz , Troels Bjerre Sørensen

The matching game is a cooperative game where the value of every coalition is the maximum revenue of players in the coalition can make by forming pairwise disjoint partners. The multiple partners matching game generalizes the matching game…

Computer Science and Game Theory · Computer Science 2021-10-26 Han Xiao , Tianhang Lu , Qizhi Fang

We provide an efficient algorithm for computing the nucleolus for an instance of a weighted cooperative matching game. This resolves a long-standing open question posed in [Faigle, Kern, Fekete, Hochst\"{a}ttler, Mathematical Programming,…

Computer Science and Game Theory · Computer Science 2019-03-04 Jochen Koenemann , Kanstantsin Pashkovich , Justin Toth

The core of Transferable Utility (T.U.) games is a well-known solution concept from cooperative game theory yielding a cost allocation among n agents (called players) forming a coalition that is stable (i.e. no subset of players has an…

Optimization and Control · Mathematics 2025-12-02 Nicolas Besson-Niebles , Sylvain Bouveret , Nadia Brauner , Nicolas Brulard

We study the nucleolus in a class of cooperative games where agents collaborate by sharing demands and production-distribution capacities across multiple markets. These production-distribution games form a structured subclass of linear…

Computer Science and Game Theory · Computer Science 2025-09-03 Mourad Baïou , Gianpaolo Oriolo , Gautier Stauffer

We investigate flow games featuring both private arcs owned by individual players and public arcs accessible cost-free to all coalitions. We explore two solution concepts within this framework: the approximate core and the nucleon. The…

Computer Science and Game Theory · Computer Science 2025-04-30 Pengfei Liu , Han Xiao , Tianhang Lu , Qizhi Fang

Recently, Maggiorano et al. (2025) claimed that they have developed a strongly polynomial-time combinatorial algorithm for the nucleolus in convex games that is based on the reduced game approach and submodular function minimization method.…

Computer Science and Game Theory · Computer Science 2026-01-22 Holger I. Meinhardt

We explore the complexity of nucleolus computation in b-matching games on bipartite graphs. We show that computing the nucleolus of a simple b-matching game is NP-hard even on bipartite graphs of maximum degree 7. We complement this with…

Computer Science and Game Theory · Computer Science 2025-10-15 Jochen Koenemann , Justin Toth , Felix Zhou

A solution concept on a class of transferable utility coalitional games is a multifunction satisfying given criteria of economic rationality. Every solution associates a set of payoff allocations with a coalitional game. This general…

Combinatorics · Mathematics 2020-10-13 Tomáš Kroupa
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