English

On the Complexity of Nucleolus Computation for Bipartite b-Matching Games

Computer Science and Game Theory 2025-10-15 v3 Computational Complexity Data Structures and Algorithms

Abstract

We explore the complexity of nucleolus computation in b-matching games on bipartite graphs. We show that computing the nucleolus of a simple b-matching game is NP-hard even on bipartite graphs of maximum degree 7. We complement this with partial positive results in the special case where b values are bounded by 2. In particular, we describe an efficient algorithm when a constant number of vertices satisfy b(v) = 2 as well as an efficient algorithm for computing the non-simple b-matching nucleolus when b = 2.

Keywords

Cite

@article{arxiv.2105.07161,
  title  = {On the Complexity of Nucleolus Computation for Bipartite b-Matching Games},
  author = {Jochen Koenemann and Justin Toth and Felix Zhou},
  journal= {arXiv preprint arXiv:2105.07161},
  year   = {2025}
}