Related papers: Keeping Avoider's graph almost acyclic
Inspired by the increasing popularity of Swiss-system tournaments in sports, we study the problem of predetermining the number of rounds that can be guaranteed in a Swiss-system tournament. Matches of these tournaments are usually…
The maximum number of vertices in a graph of maximum degree $\Delta\ge 3$ and fixed diameter $k\ge 2$ is upper bounded by $(1+o(1))(\Delta-1)^{k}$. If we restrict our graphs to certain classes, better upper bounds are known. For instance,…
Consider the following game. We are given a tree $T$ and two players (say) Alice and Bob who alternately colour an edge of a tree (using one of $k$ colours). If all edges of the tree get coloured, then Alice wins else Bob wins. Game…
In this paper, we relate the seemingly unrelated concepts of treewidth and boxicity. Our main result is that, for any graph G, boxicity(G) <= treewidth(G) + 2. We also show that this upper bound is (almost) tight. Our result leads to…
A generalization of hyperopic cops and robber, analogous to the $k$-visibility cops and robber, is introduced in this paper. For a positive integer $k$ the $k$-hyperopic game of cops and robber is defined similarly as the usual cops and…
We consider a game in which a cop searches for a moving robber on a graph using distance probes, studied by Carragher, Choi, Delcourt, Erickson and West, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt,…
A graph is called pseudo-outerplanar if each block has an embedding on the plane in such a way that the vertices lie on a fixed circle and the edges lie inside the disk of this circle with each of them crossing at most one another. In this…
We introduce the game of Cat Herding, where an omnipresent herder slowly cuts down a graph until an evasive cat player has nowhere to go. The number of cuts made is the score of a game, and we study the score under optimal play. In this…
This work is concerned with the study of the Game of Graph Nim -- a class of two-player combinatorial games -- on graphs with $4$ edges. To each edge of such a graph is assigned a positive-integer-valued edge-weight, and during each round…
In the tournament game two players, called Maker and Breaker, alternately take turns in claiming an unclaimed edge of the complete graph on n vertices and selecting one of the two possible orientations. Before the game starts, Breaker fixes…
We study the uniqueness of optimal solutions to extremal graph theory problems. Lovasz conjectured that every finite feasible set of subgraph density constraints can be extended further by a finite set of density constraints so that the…
If K is an odd-dimensional flag closed manifold, flag generalized homology sphere or a more general flag weak pseudomanifold with sufficiently many vertices, then the maximal number of edges in K is achieved by the balanced join of cycles.…
Consider the following one-player game played on an initially empty graph with $n$ vertices. At each stage a randomly selected new edge is added and the player must immediately color the edge with one of $r$ available colors. Her objective…
We show that a coupling of non-colliding simple random walkers on the complete graph on $n$ vertices can include at most $n - \log n$ walkers. This improves the only previously known upper bound of $n-2$ due to Angel, Holroyd, Martin,…
We show that for every $\eta>0$ every sufficiently large $n$-vertex oriented graph D of minimum semidegree exceeding $(1 + \eta) k/2$ contains every balanced antidirected tree with $k$ edges and bounded maximum degree, if $k \ge \eta n$. In…
We establish tight lower and upper bounds on the number of edges in traceable graphs in several classes of dense graphs. A graph is traceable if it has a Hamiltonian path. We show that the bound is: - quadratic for the class of graphs of…
We study a competitive optimization version of $\alpha'(G)$, the maximum size of a matching in a graph $G$. Players alternate adding edges of $G$ to a matching until it becomes a maximal matching. One player (Max) wants that matching to be…
In this paper we consider a pursuit-evasion game on a graph. A team of cats, which may choose any vertex of the graph at any turn, tries to catch an invisible mouse, which is constrained to moving along the vertices of the graph. Our main…
In this paper we study the the average order of dominating sets in a graph, $\operatorname{avd}(G)$. Like other average graph parameters, the extremal graphs are of interest. Beaton and Brown (2021) conjectured that for all graphs $G$ of…
Evolutionary game theory assumes that players replicate a highly scored player's strategy through genetic inheritance. However, when learning occurs culturally, it is often difficult to recognize someone's strategy just by observing the…