Related papers: Optimal Error Rates for Interactive Coding I: Adap…
We study coding schemes for error correction in interactive communications. Such interactive coding schemes simulate any $n$-round interactive protocol using $N$ rounds over an adversarial channel that corrupts up to $\rho N$ transmissions.…
How much adversarial noise can protocols for interactive communication tolerate? This question was examined by Braverman and Rao (IEEE Trans. Inf. Theory, 2014) for the case of "robust" protocols, where each party sends messages only in…
In an interactive error-correcting code (iECC), Alice and Bob engage in an interactive protocol with the goal of Alice communicating a message $x \in \{ 0, 1 \}^k$ to Bob in such a way that even if some fraction of the total communicated…
We study the communication rate of coding schemes for interactive communication that transform any two-party interactive protocol into a protocol that is robust to noise. Recently, Haeupler (FOCS '14) showed that if an $\epsilon > 0$…
We provide tight upper and lower bounds on the noise resilience of interactive communication over noisy channels with feedback. In this setting, we show that the maximal fraction of noise that any robust protocol can resist is 1/3.…
We consider the question of interactive communication, in which two remote parties perform a computation while their communication channel is (adversarially) noisy. We extend here the discussion into a more general and stronger class of…
Interactive coding allows two parties to conduct a distributed computation despite noise corrupting a certain fraction of their communication. Dani et al.\@ (Inf.\@ and Comp., 2018) suggested a novel setting in which the amount of noise is…
We provide the first capacity approaching coding schemes that robustly simulate any interactive protocol over an adversarial channel that corrupts any $\epsilon$ fraction of the transmitted symbols. Our coding schemes achieve a…
Given a noiseless protocol $\pi_0$ computing a function $f(x, y)$ of Alice and Bob's private inputs $x, y$, the goal of interactive coding is to construct an error-resilient protocol $\pi$ computing $f$ such that even if some fraction of…
In interactive coding, Alice and Bob wish to compute some function $f$ of their individual private inputs $x$ and $y$. They do this by engaging in an interactive protocol to jointly compute $f(x,y)$. The goal is to do this in an…
Classically, coding theory has been concerned with the problem of transmitting a single message in a format which is robust to noise. Recently, researchers have turned their attention to designing coding schemes to make two-way…
In this work, we study two-party interactive coding for adversarial noise, when both parties have limited memory. We show how to convert any adaptive protocol $\Pi$ into a protocol $\Pi'$ that is robust to an $\epsilon$-fraction of…
An interactive error correcting code ($\mathsf{iECC}$) is an interactive protocol with the guarantee that the receiver can correctly determine the sender's message, even in the presence of noise. This generalizes the concept of an error…
We obtain strict upper bounds on the bit transmission rate for communication of Classical bit codewords over Quantum channels. Albeit previous arguments in arXiv: 1804.01797 which have demonstrated that lower bounds can be shown to hold for…
In interactive coding, Alice and Bob wish to compute some function $f$ of their individual private inputs $x$ and $y$. They do this by engaging in a non-adaptive (fixed order, fixed length) protocol to jointly compute $f(x,y)$. The goal is…
We study the problem of reaching agreement in a synchronous distributed system by $n$ autonomous parties, when the communication links from/to faulty parties can omit messages. The faulty parties are selected and controlled by an adaptive,…
We consider interactive coding in a setting where $n$ parties wish to compute a joint function of their inputs via an interactive protocol over imperfect channels. We assume that adversarial errors can comprise a $\mathcal{O}(\frac{1}{n})$…
A new channel coding approach was proposed in [1] for random multiple access communication over the discrete-time memoryless channel. The coding approach allows users to choose their communication rates independently without sharing the…
An error correcting code ($\mathsf{ECC}$) allows a sender to send a message to a receiver such that even if a constant fraction of the communicated bits are corrupted, the receiver can still learn the message correctly. Due to their…
In secure network coding, there is a possibility that the eavesdropper can improve her performance when she changes (contaminates) the information on the attacked edges (active attack) and chooses the attacked edges adaptively (adaptive…