Related papers: Optimal Error Rates for Interactive Coding I: Adap…
Zero-error coding encompasses a variety of source and channel problems where the probability of error must be exactly zero. This condition is stricter than that of the vanishing error regime, where the error probability goes to zero as the…
We address the problem of simulating an arbitrary Markovian interactive protocol over binary symmetric channels with crossover probability $\varepsilon$. We are interested in the achievable rates of reliable simulation, i.e., in…
We consider a point-to-point communication system, where in addition to the encoder and the decoder, there is a helper that observes non-causally the realization of the noise vector and provides a (lossy) rate-$R_{\mbox{\tiny h}}$…
Adaptive chatbots that mimic a user's linguistic style can build rapport and engagement, yet unconstrained mimicry risks an agent that feels unstable or sycophantic. We present a computational evaluation framework that makes the core design…
This work continues the study of linear error correcting codes against adversarial insertion deletion errors (insdel errors). Previously, the work of Cheng, Guruswami, Haeupler, and Li \cite{CGHL21} showed the existence of asymptotically…
The surface code represents a promising candidate for fault-tolerant quantum computation due to its high error threshold and experimental accessibility with nearest-neighbor interactions. However, current exact surface code threshold…
Despite tremendous advancements of machine learning models and algorithms in various application domains, they are known to be vulnerable to subtle, natural or intentionally crafted perturbations in future input data, known as adversarial…
The rise of transient faults in modern hardware requires system designers to consider errors occurring at runtime. Both hardware- and software-based error handling must be deployed to meet application reliability requirements. The level of…
In order to train networks for verified adversarial robustness, it is common to over-approximate the worst-case loss over perturbation regions, resulting in networks that attain verifiability at the expense of standard performance. As shown…
Many proposals for quantum information processing are subject to detectable loss errors. In this paper, we show that topological error correcting codes, which protect against computational errors, are also extremely robust against losses.…
Any interactive protocol between a pair of parties can be reliably simulated in the presence of noise with a multiplicative overhead on the number of rounds (Schulman 1996). The reciprocal of the best (least) overhead is called the…
In the influence maximization (IM) problem, we are given a social network and a budget $k$, and we look for a set of $k$ nodes in the network, called seeds, that maximize the expected number of nodes that are reached by an influence cascade…
We investigate whether in a distributed setting, adaptive estimation of a smooth function at the optimal rate is possible under minimal communication. It turns out that the answer depends on the risk considered and on the number of servers…
We consider coding schemes for computationally bounded channels, which can introduce an arbitrary set of errors as long as (a) the fraction of errors is bounded with high probability by a parameter $p$ and (b) the process which adds the…
This paper aims first at a simultaneous axiomatic presentation of the proof of optimal convergence rates for adaptive finite element methods and second at some refinements of particular questions like the avoidance of (discrete) lower…
We study adaptive approximation algorithms for general multivariate linear problems where the sets of input functions are non-convex cones. While it is known that adaptive algorithms perform essentially no better than non-adaptive…
We study error exponents for the problem of low-rate communication over a directed graph, where each edge in the graph represents a noisy communication channel, and there is a single source and destination. We derive maxflow-based…
Interactive reinforcement learning has shown promise in learning complex robotic tasks. However, the process can be human-intensive due to the requirement of a large amount of interactive feedback. This paper presents a new method that uses…
The group testing problem consists of determining a small set of defective items from a larger set of items based on a number of possibly-noisy tests, and is relevant in applications such as medical testing, communication protocols, pattern…
We introduce a novel network-adaptive algorithm that is suitable for alleviating network packet losses for low-latency interactive communications between a source and a destination. Our network-adaptive algorithm estimates in real-time the…