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Formalising the pi-calculus is an illuminating test of the expressiveness of logical frameworks and mechanised metatheory systems, because of the presence of name binding, labelled transitions with name extrusion, bisimulation, and…

Logic in Computer Science · Computer Science 2015-07-30 Roly Perera , James Cheney

Ehrenfeucht-Fra\"iss\'e games provide a fundamental method for proving elementary equivalence (and equivalence up to a certain quantifier rank) of relational structures. We investigate the soundness and completeness of this method in the…

Logic in Computer Science · Computer Science 2023-08-10 Sophie Brinke , Erich Grädel , Lovro Mrkonjić

We consider a hierarchy of four typed call-by-value languages with either higher-order or ground-type references and with either callcc or no control operator.Our first result is a fully abstract trace model for the most expressive setting,…

Logic in Computer Science · Computer Science 2021-01-22 Guilhem Jaber , Andrzej S. Murawski

A novel model of reversible computing, the $\aleph$-calculus, is introduced. It is declarative, reversible-Turing complete, and has a local term-rewriting semantics. Unlike previously demonstrated reversible term-rewriting systems, it does…

Programming Languages · Computer Science 2022-06-14 Hannah Earley

We investigate quantitative extensions of modal logic and the modal mu-calculus, and study the question whether the tight connection between logic and games can be lifted from the qualitative logics to their quantitative counterparts. It…

Logic in Computer Science · Computer Science 2008-02-21 Diana Fischer , Erich Grädel , Lukasz Kaiser

We present a process semantics for the purely additive fragment of linear logic in which formulas denote protocols and (equivalence classes of) proofs denote multi-channel concurrent processes. The polycategorical model induced by this…

Category Theory · Mathematics 2010-03-03 C. A. Pastro

We develop methods to formally describe and compare games, in order to probe questions of game structure and design, and as a stepping stone to predicting player behavior from design patterns. We define a grammar-like formalism to describe…

Logic in Computer Science · Computer Science 2021-01-05 Paul Riggins , David McPherson

Parity games are combinatorial representations of closed Boolean mu-terms. By adding to them draw positions, they have been organized by Arnold and one of the authors into a mu-calculus. As done by Berwanger et al. for the propositional…

Logic in Computer Science · Computer Science 2008-03-13 Walid Belkhir , Luigi Santocanale

We consider two-player games played over finite state spaces for an infinite number of rounds. At each state, the players simultaneously choose moves; the moves determine a successor state. It is often advantageous for players to choose…

Logic in Computer Science · Computer Science 2015-07-01 Luca de Alfaro , Rupak Majumdar , Vishwanath Raman , Mariëlle Stoelinga

$\mu$-Calculus and automata on infinite trees are complementary ways of describing infinite tree languages. The correspondence between $\mu$-Calculus and alternating tree automaton is used to solve the satisfiability and model checking…

Logic in Computer Science · Computer Science 2016-02-03 M. Fareed Arif

This paper is a contribution to the search for efficient and high-level mathematical tools to specify and reason about (abstract) programming languages or calculi. Generalising the reduction monads of Ahrens et al., we introduce transition…

Programming Languages · Computer Science 2023-06-22 André Hirschowitz , Tom Hirschowitz , Ambroise Lafont

This paper presents a new, significantly simpler proof of one of the main results of applied pi-calculus: the theorem that the concepts of observational and labeled equivalence of extended processes in applied pi-calculus coincide.

Logic in Computer Science · Computer Science 2026-04-09 Andrew M. Mironov

We formalise the pi-calculus using the nominal datatype package, based on ideas from the nominal logic by Pitts et al., and demonstrate an implementation in Isabelle/HOL. The purpose is to derive powerful induction rules for the semantics…

Logic in Computer Science · Computer Science 2015-07-01 Jesper Bengtson , Joachim Parrow

We give an axiomatisation of strong bisimilarity on a small fragment of CCS that does not feature the sum operator. This axiomatisation is then used to derive congruence of strong bisimilarity in the finite pi-calculus in absence of sum. To…

Logic in Computer Science · Computer Science 2015-07-01 Daniel Hirschkoff , Damien Pous

We provide game-theoretic proofs of some well-known existence theorems of Friedberg numberings for the class of all partial computable functions, including (1) the existence of two incomparable Friedberg numberings; (2) the existence of a…

Logic · Mathematics 2020-03-23 Takuma Imamura

Genericity is the idea that the same program can work at many different data types. Longo, Milstead and Soloviev proposed to capture the inability of generic programs to probe the structure of their instances by the following equational…

Logic in Computer Science · Computer Science 2013-12-05 Samson Abramsky , Radha Jagadeesan

The probabilistic modal {\mu}-calculus is a fixed-point logic designed for expressing properties of probabilistic labeled transition systems (PLTS's). Two equivalent semantics have been studied for this logic, both assigning to each state a…

Logic in Computer Science · Computer Science 2015-07-01 Matteo Mio

Fair termination is the property of programs that may diverge "in principle" but that terminate "in practice", i.e. under suitable fairness assumptions concerning the resolution of non-deterministic choices. We study a conservative…

Logic in Computer Science · Computer Science 2022-07-11 Luca Ciccone , Luca Padovani

Probabilistic concurrent systems are foundational models for modern mobile computing. In this paper, a unifying approach to probabilistic testing equivalences is proposed. With the help of a new distribution-based semantics for…

Logic in Computer Science · Computer Science 2026-04-08 Weijun Chen , Yuxi Fu , Huan Long , Hao Wu

We refine a model for linear logic based on two well-known ingredients: games and simulations. We have already shown that usual simulation relations form a sound notion of morphism between games; and that we can interpret all linear logic…

Logic in Computer Science · Computer Science 2009-05-26 Pierre Hyvernat