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Related papers: Terrain visibility with multiple viewpoints

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Given a grid terrain T and a viewpoint v, the viewshed of v is the set of grid points of T that are visible from v. To decide whether a point p is visible one needs to interpolate the elevation of the terrain along the line-of-sight vp.…

Data Structures and Algorithms · Computer Science 2018-10-05 Herman Haverkort , Laura Toma

An important task in terrain analysis is computing \emph{viewsheds}. A viewshed is the union of all the parts of the terrain that are visible from a given viewpoint or set of viewpoints. The complexity of a viewshed can vary significantly…

Computational Geometry · Computer Science 2025-10-10 Ankush Acharyya , Maarten Löffler , Gert G. T. Meijer , Maria Saumell , Rodrigo I. Silveira , Frank Staals

We study terrain visibility graphs, a well-known graph class closely related to polygon visibility graphs in computational geometry, for which a precise graph-theoretical characterization is still unknown. Over the last decade, terrain…

Computational Geometry · Computer Science 2020-08-26 Vincent Froese , Malte Renken

A set $G$ of points on a 1.5-dimensional terrain, also known as an $x$-monotone polygonal chain, is said to guard the terrain if any point on the terrain is 'seen' by a point in $G$. Two points on the terrain see each other if and only if…

Computational Geometry · Computer Science 2009-07-08 James King , Erik Krohn

Herein, we consider the continuous 1.5-dimensional(1.5D) terrain guarding problem with two-sided guarding. We provide an x-monotone chain T and determine the minimal number of vertex guards such that all points of T have been two-sided…

Computational Geometry · Computer Science 2018-05-08 Wei-Yu Lai , Tien-Ruey Hsiang

Given an $n$-vertex 1.5D terrain $\T$ and a set $\A$ of $m<n$ viewpoints, the Voronoi visibility map $\vorvis(\T,\A)$ is a partitioning of $\T$ into regions such that each region is assigned to the closest (in Euclidean distance) visible…

Computational Geometry · Computer Science 2023-01-13 Vahideh Keikha , Maria Saumell

In this paper, we consider the Visibility Graph Recognition and Reconstruction problems in the context of terrains. Here, we are given a graph $G$ with labeled vertices $v_0, v_1, \ldots, v_{n-1}$ such that the labeling corresponds with a…

Computational Geometry · Computer Science 2020-04-03 Safwa Ameer , Matt Gibson-Lopez , Erik Krohn , Sean Soderman , Qing Wang

The visibility graph of a simple polygon represents visibility relations between its vertices. Knowing the correct order of the vertices around the boundary of a polygon and its visibility graph, it is an open problem to locate the vertices…

Computational Geometry · Computer Science 2019-05-03 Sahar Mehrpour , Alireza Zarei

A point visibility graph is a graph induced by a set of points in the plane, where every vertex corresponds to a point, and two vertices are adjacent whenever the two corresponding points are visible from each other, that is, the open…

Computational Geometry · Computer Science 2019-02-05 Jean Cardinal , Udo Hoffmann

We present an optimal, linear-time algorithm for the following version of terrain guarding: given a 1.5D terrain and a horizontal line, place the minimum number of guards on the line to see all of the terrain. We prove that the cardinality…

Computational Geometry · Computer Science 2019-06-04 Ovidiu Daescu , Stephan Friedrichs , Hemant Malik , Valentin Polishchuk , Christiane Schmidt

We explore the problem of $M$-guarding polygons with holes using $k$-visibility guards, where a set of guards is said to $M$-guard a polygon if every point in the polygon is visible to at least $M$ guards, with the constraint that there may…

Computational Geometry · Computer Science 2025-10-30 Yeganeh Bahoo , Ahmad Kamaludeen

In this survey paper, we present open problems and conjectures on visibility graphs of points, segments and polygons along with necessary backgrounds for understanding them.

Computational Geometry · Computer Science 2015-03-17 Subir Kumar Ghosh , Partha Pratim Goswami

A basic problem in computer vision is to understand the structure of a real-world scene given several images of it. Here we study several theoretical aspects of the intra multi-view geometry of calibrated cameras when all that they can…

Computer Vision and Pattern Recognition · Computer Science 2019-12-02 Danail Brezov , Michael Werman

Mutual visibility in graphs provides a framework for analysing how vertices can observe one another along shortest paths free of internal obstructions. The visibility polynomial, which enumerates mutual-visibility sets of all orders, has…

Combinatorics · Mathematics 2026-04-10 Tonny K B , Shikhi M

Varying terrain conditions and limited field-of-view restricts the visibility of aerial robots while performing visual monitoring operations. In this paper, we study the multi-point monitoring problem on a 2.5D terrain using an unmanned…

Robotics · Computer Science 2019-03-19 Parikshit Maini , Suijt PB , Pratap Tokekar

In the continuous 1.5-dimensional terrain guarding problem we are given an $x$-monotone chain (the \emph{terrain} $T$) and ask for the minimum number of point guards (located anywhere on $T$), such that all points of $T$ are covered by at…

Computational Geometry · Computer Science 2014-07-29 Stephan Friedrichs , Michael Hemmer , Christiane Schmidt

We propose to jointly learn multi-view geometry and warping between views of the same object instances for robust cross-view object detection. What makes multi-view object instance detection difficult are strong changes in viewpoint,…

Machine Learning · Computer Science 2019-07-26 Ahmed Samy Nassar , Sebastien Lefevre , Jan D. Wegner

For two points in the closure of a simple polygon $P$, we say that they see each other in $P$ if the line segment uniting them does not intersect the exterior of $P$. The visibility graph of $P$ is the graph whose vertex set is the vertex…

Computational Geometry · Computer Science 2020-01-20 André C. Silva

Visibility plays an important role for decision making in cluttered, uncertain environments. This paper considers the problem of identifying optimal hiding spots for an agent against line-of-sight detection by an adversary whose location is…

Optimization and Control · Mathematics 2026-02-02 Neilabh Banzal , Jorge Cortés , Sonia Martínez

There are many fundamental algorithmic problems on triangulated 3-manifolds whose complexities are unknown. Here we study the problem of finding a taut angle structure on a 3-manifold triangulation, whose existence has implications for both…

Geometric Topology · Mathematics 2019-10-24 Benjamin A. Burton , Jonathan Spreer
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