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Related papers: Terrain visibility with multiple viewpoints

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Multi-view projection techniques have shown themselves to be highly effective in achieving top-performing results in the recognition of 3D shapes. These methods involve learning how to combine information from multiple view-points. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Abdullah Hamdi , Faisal AlZahrani , Silvio Giancola , Bernard Ghanem

A Triangulated Irregular Network (TIN) is a data structure that is usually used for representing and storing monotone geographic surfaces, approximately. In this representation, the surface is approximated by a set of triangular faces whose…

Computational Geometry · Computer Science 2021-01-26 Hossein Boomari Mojtaba Ostovari Alireza Zarei

Detection and segmentation of objects in overheard imagery is a challenging task. The variable density, random orientation, small size, and instance-to-instance heterogeneity of objects in overhead imagery calls for approaches distinct from…

Computer Vision and Pattern Recognition · Computer Science 2021-02-25 Nicholas Weir , David Lindenbaum , Alexei Bastidas , Adam Van Etten , Sean McPherson , Jacob Shermeyer , Varun Kumar , Hanlin Tang

Terrain Guarding Problem(TGP), which is known to be NP-complete, asks to find a smallest set of guard locations on a terrain $T$ such that every point on $T$ is visible by a guard. Here, we study this problem on 1.5D orthogonal terrains…

Computational Geometry · Computer Science 2016-05-19 Yangdi Lyu , Alper Üngör

In this paper we consider aspects of geometric observability for hypergraphs, extending our earlier work from the uniform to the nonuniform case. Hypergraphs, a generalization of graphs, allow hyperedges to connect multiple nodes and…

Dynamical Systems · Mathematics 2024-04-12 Joshua Pickard , Cooper Stansbury , Amit Surana , Indika Rajapakse , Anthony Bloch

A mobile robot represented by a point moving in the plane has to explore an unknown terrain with obstacles. Both the terrain and the obstacles are modeled as arbitrary polygons. We consider two scenarios: the unlimited vision, when the…

Data Structures and Algorithms · Computer Science 2015-05-14 Jurek Czyzowicz , David Ilcinkas , Arnaud Labourel , Andrzej Pelc

We are interested in the problem of guarding simple orthogonal polygons with the minimum number of $ r $-guards. The interior point $ p $ belongs an orthogonal polygon $ P $ is visible from $ r $-guard $ g $, if the minimum area rectangle…

Computational Geometry · Computer Science 2017-09-14 Hamid Hoorfar , Alireza Bagheri

This paper is part of a study whose goal is to show the effciency of using Bayes networks to carry out model based vision calculations. [Binford et al. 1987] Recognition proceeds by drawing up a network model from the object's geometric and…

Artificial Intelligence · Computer Science 2013-04-10 John Mark Agosta

3D visual grounding aims to identify and localize objects in a 3D space based on textual descriptions. However, existing methods struggle with disentangling targets from anchors in complex multi-anchor queries and resolving inconsistencies…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Ronggang Huang , Haoxin Yang , Yan Cai , Xuemiao Xu , Huaidong Zhang , Shengfeng He

The purpose of this note is to give a simple proof for a necessary and sufficient condition for visibility paths in simple polygons. A visibility path is a curve such that every point inside a simple polygon is visible from at least one…

Computational Geometry · Computer Science 2022-12-05 Mohammad Reza Zarrabi , Nasrollah Moghaddam Charkari

Viewpoint planning is critical for efficient 3D data acquisition in applications such as 3D reconstruction, building life-cycle management, navigation, and interior decoration. However, existing methods often neglect key optimization…

Robotics · Computer Science 2025-09-23 Biao Xiong , Longjun Zhang , Ruiqi Huang , Junwei Zhou , S. R. U. N. Jafri , Bojian Wu , Fashuai Li

A terrain T is an x-monotone polygonal chain in the plane; T is orthogonal if each edge of T is either horizontal or vertical. In this paper, we give an exact algorithm for the problem of guarding the convex vertices of an orthogonal…

Computational Geometry · Computer Science 2015-12-29 Saeed Mehrabi

Variational analysis presents a unified theory encompassing in particular both smoothness and convexity. In a Euclidean space, convex sets and smooth manifolds both have straightforward local geometry. However, in the most basic hybrid case…

Optimization and Control · Mathematics 2025-01-29 Adrian S. Lewis , Adriana Nicolae , Tonghua Tian

Despite significant algorithmic advances in vision-based positioning, a comprehensive probabilistic framework to study its performance has remained unexplored. The main objective of this paper is to develop such a framework using ideas from…

Information Theory · Computer Science 2024-09-17 Haozhou Hu , Harpreet S. Dhillon , R. Michael Buehrer

Due to large variations in shape, appearance, and viewing conditions, object recognition is a key precursory challenge in the fields of object manipulation and robotic/AI visual reasoning in general. Recognizing object categories,…

Computer Vision and Pattern Recognition · Computer Science 2015-04-14 Haopeng Zhang , Tarek El-Gaaly , Ahmed Elgammal , Zhiguo Jiang

In this work we address the challenging problem of multiview 3D surface reconstruction. We introduce a neural network architecture that simultaneously learns the unknown geometry, camera parameters, and a neural renderer that approximates…

Computer Vision and Pattern Recognition · Computer Science 2020-10-27 Lior Yariv , Yoni Kasten , Dror Moran , Meirav Galun , Matan Atzmon , Ronen Basri , Yaron Lipman

Point clouds are widely used representations of 3D data, but determining the visibility of points from a given viewpoint remains a challenging problem due to their sparse nature and lack of explicit connectivity. Traditional methods, such…

Graphics · Computer Science 2025-09-30 Jun-Hao Wang , Yi-Yang Tian , Baoquan Chen , Peng-Shuai Wang

In this work, we address the problem of refining the geometry of local image features from multiple views without known scene or camera geometry. Current approaches to local feature detection are inherently limited in their keypoint…

Computer Vision and Pattern Recognition · Computer Science 2020-07-23 Mihai Dusmanu , Johannes L. Schönberger , Marc Pollefeys

Visibility graph of a simple polygon is a graph with the same vertex set in which there is an edge between a pair of vertices if and only if the segment through them lies completely inside the polygon. Each pair of adjacent vertices on the…

Computational Geometry · Computer Science 2020-02-18 Hossein Boomari Soheila Farokhi

In this note, we propose some open problems and questions about bounded convex domains in $\mathbb C^N$, specifically about visibility and iteration theory.

Complex Variables · Mathematics 2025-10-03 Filippo Bracci , Ahmed Yekta Ökten