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Related papers: Terrain visibility with multiple viewpoints

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Reliable obstacle detection and classification in rough and unstructured terrain such as agricultural fields or orchards remains a challenging problem. These environments involve large variations in both geometry and appearance, challenging…

Robotics · Computer Science 2019-03-14 Mikkel Kragh , James Underwood

Visual Place Recognition (VPR) has been traditionally formulated as a single-image retrieval task. Using multiple views offers clear advantages, yet this setting remains relatively underexplored and existing methods often struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Tianchen Deng , Xun Chen , Ziming Li , Hongming Shen , Danwei Wang , Javier Civera , Hesheng Wang

An algorithm for 3D terrain-following area coverage path planning is presented. Multiple adjacent paths are generated that are (i) locally apart from each other by a distance equal to the working width of a machinery, while (ii)…

Robotics · Computer Science 2026-03-24 Mogens Plessen

This thesis focuses on two concepts which are widely studied in the field of computational geometry. Namely, visibility and unit disk graphs. In the field of visibility, we have studied the conflict-free chromatic guarding of polygons, for…

Computational Geometry · Computer Science 2021-11-02 Onur Çağırıcı

We devise an algorithm for maintaining the visibility polygon of any query point in a dynamic polygonal domain, i.e., as the polygonal domain is modified with vertex insertions and deletions to its obstacles, we update the data structures…

Computational Geometry · Computer Science 2020-11-20 Sanjana Agrwal , R. Inkulu

Viewpoint planning is an important task in any application where objects or scenes need to be viewed from different angles to achieve sufficient coverage. The mapping of confined spaces such as shelves is an especially challenging task…

Robotics · Computer Science 2023-07-25 Nils Dengler , Sicong Pan , Vamsi Kalagaturu , Rohit Menon , Murad Dawood , Maren Bennewitz

We introduce the \emph{visibility center} of a set of points inside a polygon -- a point $c_V$ such that the maximum geodesic distance from $c_V$ to see any point in the set is minimized. For a simple polygon of $n$ vertices and a set of…

Computational Geometry · Computer Science 2022-12-06 Anna Lubiw , Anurag Murty Naredla

Given a 3-SAT formula, a graph can be constructed in polynomial time such that the graph is a point visibility graph if and only if the 3-SAT formula is satisfiable. This reduction establishes that the problem of recognition of point…

Computational Geometry · Computer Science 2016-05-05 Bodhayan Roy

In this paper, we consider the 1.5-dimensional orthogonal terrain guarding problem. In this problem, we assign an x-monotone chain T because each edge is either horizontal or vertical, and determine the minimal number of vertex guards for…

Computational Geometry · Computer Science 2018-05-10 Wei-Yu Lai , Tien-Ruey Hsiang

Recent advances in 3D modeling provide us with real 3D datasets to answer queries, such as "What is the best position for a new billboard?" and "Which hotel room has the best view?" in the presence of obstacles. These applications require…

Databases · Computer Science 2013-10-29 Farhana Murtaza Choudhury , Mohammed Eunus Ali , Sarah Masud , Suman Nath , Ishat E Rabban

Determining visibility in planar polygons and arrangements is an important subroutine for many algorithms in computational geometry. In this paper, we report on new implementations, and corresponding experimental evaluations, for two…

Computational Geometry · Computer Science 2014-03-18 Francisc Bungiu , Michael Hemmer , John Hershberger , Kan Huang , Alexander Kröller

We study the problem of planning paths for a team of robots for visually monitoring an environment. Our work is motivated by surveillance and persistent monitoring applications. We are given a set of target points in a polygonal environment…

Robotics · Computer Science 2016-12-13 Pratap Tokekar , Ashish Kumar Budhiraja , Vijay Kumar

A $1.5$D terrain is a simple polygon bounded by a line segment $\ell$ and a polygonal chain monotone with respect to the line segment $\ell$. Usually, $\ell$ is chosen aligned to the $x$-axis, and is called the base of the terrain. In this…

Computational Geometry · Computer Science 2026-02-16 Nandana Ghosh , Rakesh Gupta , Ankush Acharyya

We devise the following dynamic algorithms for both maintaining as well as querying for the visibility and weak visibility polygons amid vertex insertions and/or deletions to the simple polygon. * A fully-dynamic algorithm for maintaining…

Computational Geometry · Computer Science 2020-04-21 R. Inkulu , K. Sowmya , N. P. Thakur

There exist many variants of guarding an orthogonal polygon in an orthogonal fashion: sometimes a guard can see an entire rectangle, or along a staircase, or along an orthogonal path with at most $k$ bends. In this paper, we study all these…

Computational Geometry · Computer Science 2017-06-08 Therese Biedl , Saeed Mehrabi

It is shown that every orthogonal terrain, i.e., an orthogonal (right-angled) polyhedron based on a rectangle that meets every vertical line in a segment, has a grid unfolding: its surface may be unfolded to a single non-overlapping piece…

Computational Geometry · Computer Science 2007-07-12 Joseph O'Rourke

Visibility distance on the road pathway plays a significant role in road safety and in particular, has a clear impact on the choice of speed limits. Visibility distance is thus of importance for road engineers and authorities. While…

Computer Vision and Pattern Recognition · Computer Science 2016-01-22 Pierre Charbonnier , Jean-Philippe Tarel , Francois Goulette

In this paper we are proving the following fact. Let P be an arbitrary simple polygon, and let S be an arbitrary set of 15 points inside P. Then there exists a subset T of S that is not "visually discernible", that is, T is not equal to the…

Computational Geometry · Computer Science 2012-06-26 Alexander Gilbers , Rolf Klein

Visibility graph of a polygon corresponds to its internal diagonals and boundary edges. For each vertex on the boundary of the polygon, we have a vertex in this graph and if two vertices of the polygon see each other there is an edge…

Computational Geometry · Computer Science 2024-02-22 Hossein Boomari , Mojtaba Ostovari , Alireza Zarei

Localization is an essential capability for mobile robots. A rapidly growing field of research in this area is Visual Place Recognition (VPR), which is the ability to recognize previously seen places in the world based solely on images.…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Stefan Schubert , Peer Neubert , Sourav Garg , Michael Milford , Tobias Fischer