Related papers: Building spanning trees quickly in Maker-Breaker g…
A tree t-spanner of an unweighted graph G is a spanning tree T such that for every two vertices their distance in T is at most t times their distance in G. Given an unweighted graph G and a positive integer t as input, the tree t-spanner…
Consider the following probabilistic one-player game: The board is a graph with $n$ vertices, which initially contains no edges. In each step, a new edge is drawn uniformly at random from all non-edges and is presented to the player,…
Graph burning is a discrete-time process that models the spread of social contagion. Initially, all vertices are unburned. In each round, one unburned vertex is selected and burned, while any unburned vertex that has a burned neighbour from…
The Gy\'arf\'as tree packing conjecture states that any set of $n-1$ trees $T_{1},T_{2},..., T_{n-1}$ such that $T_i$ has $n-i+1$ vertices pack into $K_n$. We show that $t=1/10n^{1/4}$ trees $T_1,T_2,..., T_t$ such that $T_i$ has $n-i+1$…
Let $k\ge 2$ be an integer and $T_1,\ldots, T_k$ be spanning trees of a graph $G$. If for any pair of vertices $(u,v)$ of $V(G)$, the paths from $u$ to $v$ in each $T_i$, $1\le i\le k$, do not contain common edges and common vertices,…
A spanning tree of a graph $G$ is a connected acyclic spanning subgraph of $G$. We consider enumeration of spanning trees when $G$ is a $2$-tree, meaning that $G$ is obtained from one edge by iteratively adding a vertex whose neighborhood…
A drawing of a graph is said to be a {\em straight-line drawing} if the vertices of $G$ are represented by distinct points in the plane and every edge is represented by a straight-line segment connecting the corresponding pair of vertices…
We introduce a general framework for positional games in which players score points by claiming a prescribed portion of each winning set, extending the notion of scoring Maker-Breaker games. In the scoring variant, Maker gains a point by…
For a given graph G and integers b,f >= 0, let S be a subset of vertices of G of size b+1 such that the subgraph of G induced by S is connected and S can be separated from other vertices of G by removing f vertices. We prove that every…
The online semi-random graph process is a one-player game which starts with the empty graph on $n$ vertices. At every round, a player (called Builder) is presented with a vertex $v$ chosen uniformly at random and independently from previous…
The domination game is played on a graph $G$ by two players, Dominator and Staller, who alternate in selecting vertices until each vertex in the graph $G$ is contained in the closed neighbourhood of the set of selected vertices. Dominator's…
We focus on counting the number of labeled graphs on $n$ vertices and treewidth at most $k$ (or equivalently, the number of labeled partial $k$-trees), which we denote by $T_{n,k}$. So far, only the particular cases $T_{n,1}$ and $T_{n,2}$…
For integers $n, D, q$ we define a two player perfect information game with no chance moves called the Waiter-Client Maximum Degree game. In this game, two players (Waiter and Client) play on the edges of $K_n$ as follows: in each round,…
We combine the ideas of edge coloring games and asymmetric graph coloring games and define the \emph{$(m,1)$-edge coloring game}, which is alternatively played by two players Maker and Breaker on a finite simple graph $G$ with a set of…
We present tropical games, a generalization of combinatorial min-max games based on tropical algebras. Our model breaks the traditional symmetry of rational zero-sum games where players have exactly opposed goals (min vs. max), is more…
We study the two-player game where Maker and Breaker alternately color the edges of a given graph $G$ with $k$ colors such that adjacent edges never get the same color. Maker's goal is to play such that at the end of the game, all edges are…
We study Nash equilibria in the network creation game of Fabrikant et al.[10]. In this game a vertex can buy an edge to another vertex for a cost of $\alpha$, and the objective of each vertex is to minimize the sum of the costs of the edges…
For a graph $G$, let $c_k(G)$ be the number of spanning trees of $G$ with maximum degree at most $k$. For $k \ge 3$, it is proved that every connected $n$-vertex $r$-regular graph $G$ with $r \ge \frac{n}{k+1}$ satisfies $$ c_k(G)^{1/n} \ge…
Snake is a classic computer game, which has been around for decades. Based on this game, we study the game of Snake on arbitrary undirected graphs. A snake forms a simple path that has to move to an apple while avoiding colliding with…
We prove that every connected graph with $s$ vertices of degree~1 and 3 and $t$ vertices of degree at least~4 has a spanning tree with at least ${1\over 3}t +{1\over 4}s+{3\over 2}$ leaves. We present infinite series of graphs showing that…