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A generalization of hyperopic cops and robber, analogous to the $k$-visibility cops and robber, is introduced in this paper. For a positive integer $k$ the $k$-hyperopic game of cops and robber is defined similarly as the usual cops and…

Combinatorics · Mathematics 2024-10-24 Nicholas Crawford , Vesna Iršič Chenoweth

In the game of cops and robber, the cops try to capture a robber moving on the vertices of the graph. The minimum number of cops required to win on a given graph $G$ is called the cop number of $G$. The biggest open conjecture in this area…

Combinatorics · Mathematics 2018-09-25 Pawel Pralat , Nicholas Wormald

We consider a variant of the game of Cops and Robbers, called Containment, in which cops move from edge to adjacent edge, the robber moves from vertex to adjacent vertex (but cannot move along an edge occupied by a cop). The cops win by…

Combinatorics · Mathematics 2015-05-08 Pawel Pralat

We consider the minimum order graphs with a given cop number. We prove that the minimum order of a connected graph with cop number 3 is 10, and show that the Petersen graph is the unique isomorphism type of graph with this property. We…

In the game of cops and robber, the cops try to capture a robber moving on the vertices of the graph. The minimum number of cops required to win on a given graph $G$ is called the cop number of $G$. The biggest open conjecture in this area…

Combinatorics · Mathematics 2014-12-12 Pawel Pralat , Nick Wormald

We study the entanglement game, which is a version of cops and robbers, on sparse graphs. While the minimum degree of a graph G is a lower bound for the number of cops needed to catch a robber in G, we show that the required number of cops…

Discrete Mathematics · Computer Science 2018-01-23 Anders Martinsson , Florian Meier , Patrick Schnider , Angelika Steger

Cops and Robbers is a type of pursuit-evasion game played on a graph where a set of cops try to capture a single robber. The cops first choose their initial vertex positions, and later the robber chooses a vertex. The cops and robbers make…

Discrete Mathematics · Computer Science 2024-09-25 Prosenjit Bose , Jean-Lou De Carufel , Anil Maheshwari , Karthik Murali

We prove new theoretical results about several variations of the cop and robber game on graphs. First, we consider a variation of the cop and robber game which is more symmetric called the cop and killer game. We prove for all $c < 1$ that…

Discrete Mathematics · Computer Science 2017-11-01 Espen Slettnes , Carl Joshua Quines , Shen-Fu Tsai , Jesse Geneson

Cops and robbers is a vertex-pursuit game played on graphs. In the classical cops-and-robbers game, a set of cops and a robber occupy the vertices of the graph and move alternately along the graph's edges with perfect information about each…

Discrete Mathematics · Computer Science 2018-06-12 Ziyuan Gao , Boting Yang

The Cops and Robber game is played on undirected finite graphs. $k$ cops and one robber are positioned on vertices and take turn in moving along edges. The cops win if, after a move, a cop and the robber are on the same vertex. A graph is…

Combinatorics · Mathematics 2011-11-10 Dirk Oliver Theis

A \emph{periodic graph} ${\cal G}=(G_0, G_1, G_2, \dots)$ with period $p$ is an infinite periodic sequence of graphs $G_i = G_{i + p} = (V,E_i)$, where $i \geq 0$. The graph $G=(V,\cup_i E_i)$ is called the footprint of ${\cal G}$.…

Combinatorics · Mathematics 2024-10-30 Jean-Lou De Carufel , Paola Flocchini , Nicola Santoro , Frédéric Simard

The game of cops and robbers is played on a fixed (finite or infinite) graph $G$. The cop chooses his starting position, then the robber chooses his. After that, they take turns and move to adjacent vertices, or stay at their current…

Combinatorics · Mathematics 2025-07-31 Tomáš Flídr , Maria-Romina Ivan

Cops and Robber is a well-studied two-player pursuit-evasion game played on a graph, where a group of cops tries to capture the robber. The \emph{cop number} of a graph is the minimum number of cops required to capture the robber.…

Discrete Mathematics · Computer Science 2025-04-11 Sandip Das , Harmender Gahlawat

We consider a variant of the Cops and Robber game, in which the robber has unbounded speed, i.e. can take any path from her vertex in her turn, but she is not allowed to pass through a vertex occupied by a cop. Let c_{infty}(G) denote the…

Combinatorics · Mathematics 2014-03-18 Abbas Mehrabian

The game of Cops and Robber is traditionally played on a finite graph. The purpose of this paper is to introduce and analyse the game that is played on an arbitrary geodesic space (a compact, path-connected space endowed with intrinsic…

Metric Geometry · Mathematics 2026-01-14 Bojan Mohar

In this paper, we study the game of cops and robber on the class of graphs with no even hole (induced cycle of even length) and claw (a star with three leaves). The cop number of a graph $G$ is defined as the minimum number of cops needed…

Combinatorics · Mathematics 2022-01-12 Ramin Javadi , Ali Momeni

In the classical cop and robber game, two players, the cop C and the robber R, move alternatively along edges of a finite graph G. The cop captures the robber if both players are on the same vertex at the same moment of time. A graph G is…

Discrete Mathematics · Computer Science 2015-03-17 Jérémie Chalopin , Victor Chepoi , Nicolas Nisse , Yann Vaxès

We investigate extremal graphs related to the game of Cops and Robbers. We focus on graphs where a single cop can catch the robber; such graphs are called cop-win. The capture time of a cop-win graph is the minimum number of moves the cop…

Combinatorics · Mathematics 2019-03-21 David Offner , Kerry Ojakian

We consider "surrounding" versions of the classic Cops and Robber game. The game is played on a connected graph in which two players, one controlling a number of cops and the other controlling a robber, take alternating turns. In a turn,…

Combinatorics · Mathematics 2024-10-14 Paul Jungeblut , Samuel Schneider , Torsten Ueckerdt

We consider a variation of cop vs.\ robber on graph in which the robber is not restricted by the graph edges; instead, he picks a time-independent probability distribution on $V(G)$ and moves according to this fixed distribution. The cop…

Combinatorics · Mathematics 2013-08-23 Natasha Komarov , Peter Winkler