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Spatial intelligence is emerging as a transformative frontier in AI, yet it remains constrained by the scarcity of large-scale 3D datasets. Unlike the abundant 2D imagery, acquiring 3D data typically requires specialized sensors and…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Xingyu Miao , Haoran Duan , Quanhao Qian , Jiuniu Wang , Yang Long , Ling Shao , Deli Zhao , Ran Xu , Gongjie Zhang

The AstroMed project at Harvard University's Initiative in Innovative Computing (IIC) is working on improved visualization and data sharing solutions applicable to the fields of both astronomy and medicine. The current focus is on the…

Astrophysics · Physics 2007-05-23 Michelle Borkin , Alyssa Goodman , Michael Halle , Douglas Alan

3D Gaussians are currently being heavily investigated for their scene modeling and compression abilities. In 3D volumes, their use is being explored for representing dense volumes as sparsely as possible. However, most of these methods…

Graphics · Computer Science 2025-09-16 Isha Sharma , Dieter Schmalstieg

The task of multi-dimensional numerical integration is frequently encountered in physics and other scientific fields, e.g., in modeling the effects of systematic uncertainties in physical systems and in Bayesian parameter estimation.…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-06-22 Ioannis Sakiotis , Kamesh Arumugam , Marc Paterno , Desh Ranjan , Balsa Terzic , Mohammad Zubair

Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated remarkable capabilities in real-time and photorealistic novel view synthesis. However, traditional 3DGS representations often struggle with large-scale scene management and…

Graphics · Computer Science 2025-08-08 Zijian Wang , Beizhen Zhao , Hao Wang

Cosmological $N$-body simulations play a vital role in studying models for the evolution of the Universe. To compare to observations and make a scientific inference, statistic analysis on large simulation datasets, e.g., finding halos,…

Instrumentation and Methods for Astrophysics · Physics 2018-05-07 Nikita Ivkin , Zaoxing Liu , Lin F. Yang , Srinivas Suresh Kumar , Gerard Lemson , Mark Neyrinck , Alexander S. Szalay , Vladimir Braverman , Tamas Budavari

3D Gaussian Splatting (3DGS) is a new method for modeling and rendering 3D radiance fields that achieves much faster learning and rendering time compared to SOTA NeRF methods. However, it comes with a drawback in the much larger storage…

Computer Vision and Pattern Recognition · Computer Science 2024-09-30 KL Navaneet , Kossar Pourahmadi Meibodi , Soroush Abbasi Koohpayegani , Hamed Pirsiavash

Visibility Graph Analysis (VGA) is a key space syntax method for understanding how spatial configuration shapes human movement, but its reliance on all-pairs BFS computation limits practical application to small study areas. We present a…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-04-10 Alex Hodge , Melissa Barrientos Trinanes

3D Gaussian Splatting (3DGS) enables the reconstruction of intricate digital 3D assets from multi-view images by leveraging a set of 3D Gaussian primitives for rendering. Its explicit and discrete representation facilitates the seamless…

Graphics · Computer Science 2025-05-13 Xijie Yang , Linning Xu , Lihan Jiang , Dahua Lin , Bo Dai

Previous work shows that small triangles can be rasterized efficiently with compute shaders. Building on this insight, we explore how far this can be pushed for massive triangle datasets without the need to construct acceleration structures…

Graphics · Computer Science 2026-04-27 Markus Schütz , Lukas Lipp , Elias Kristmann , Michael Wimmer

Capturing and rendering three-dimensional (3D) objects in real time remain a significant challenge, yet hold substantial potential for applications in augmented reality, digital twin systems, remote collaboration and prototyping. We present…

Graphics · Computer Science 2025-10-09 Islomjon Shukhratov , Sergey Gorinsky

Exploring scientific datasets with billions of samples in real-time visualization presents a challenge - balancing high-fidelity rendering with speed. This work introduces a neural accelerated renderer, NARVis, that uses the neural deferred…

Graphics · Computer Science 2026-03-31 Srinidhi Hegde , Kaur Kullman , Thomas Grubb , Leslie Lait , Stephen Guimond , Matthias Zwicker

The work aims to investigate the possible contemporary interactive cloud based solutions in the fields of the applied medicine for the smart Healthcare as the data visualization open-source free system distributed under the MIT license. A…

Other Computer Science · Computer Science 2020-05-05 Almagul Baurzhanovna Kondybayeva

Astronomers have come to rely on the increasing performance of computers to reduce, analyze, simulate and visualize their data. In this environment, faster computation can mean more science outcomes or the opening up of new parameter spaces…

Instrumentation and Methods for Astrophysics · Physics 2010-01-14 Benjamin R. Barsdell , David G. Barnes , Christopher J. Fluke

The present study is an attempt made to create a new tool for the analysis of Land Use Land Cover (LUCL) images in 3D visualization. This study mainly uses spatial data mining techniques on high resolution LULC satellite imagery.…

Computer Vision and Pattern Recognition · Computer Science 2022-02-02 B. G. Kodge

3D Gaussian Splatting (3DGS) has revolutionized 3D scene reconstruction, which effectively balances rendering quality, efficiency, and speed. However, existing 3DGS approaches usually generate plausible outputs and face significant…

Graphics · Computer Science 2025-07-22 Beizhen Zhao , Yifan Zhou , Sicheng Yu , Zijian Wang , Hao Wang

Real-time path tracing is rapidly becoming the standard for rendering in entertainment and professional applications. In scientific visualization, volume rendering plays a crucial role in helping researchers analyze and interpret complex 3D…

Graphics · Computer Science 2025-08-05 David Bauer , Qi Wu , Hamid Gadirov , Kwan-Liu Ma

We present a voxel-based rendering pipeline for large 3D line sets that employs GPU ray-casting to achieve scalable rendering including transparency and global illumination effects that cannot be achieved with GPU rasterization. Even for…

Graphics · Computer Science 2018-01-08 Mathias Kanzler , Marc Rautenhaus , Rüdiger Westermann

Visapult is a prototype application and framework for remote visualization of large scientific datasets. We approach the technical challenges of tera-scale visualization with a unique architecture that employs high speed WANs and network…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-01-30 E. Wes Bethel , Brian Tierney , Jason Lee , Dan Gunther , Stephen Lau

In this paper we show how advanced visualization tools can help the researcher in investigating and extracting information from data. The focus is on VisIVO, a novel open source graphics application, which blends high performance…