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We present RUBIX, a fully tested, well-documented, and modular Open Source tool developed in JAX, designed to forward model IFU cubes of galaxies from cosmological hydrodynamical simulations. The code automatically parallelizes computations…

Instrumentation and Methods for Astrophysics · Physics 2024-12-12 Ufuk Çakır , Anna Lena Schaible , Tobias Buck

As the demand for software to support the processing and analysis of massive radio astronomy datasets increases in the era of the SKA, we demonstrate the interactive workflow building, data mining, processing, and visualisation capabilities…

Instrumentation and Methods for Astrophysics · Physics 2022-07-14 Dylan Grigg , Steven Tingay , Marcin Sokolowski , Randall Wayth

Analyzing high-dimensional data and finding hidden patterns is a difficult problem and has attracted numerous research efforts. Automated methods can be useful to some extent but bringing the data analyst into the loop via interactive…

Human-Computer Interaction · Computer Science 2017-12-04 Bing Wang , Klaus Mueller

Satellite Earth observation has accumulated massive spatiotemporal archives essential for monitoring environmental change, yet these remain organized as discrete raster files, making them costly to store, transmit, and query. We present…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Jianbo Qi , Mengyao Li , Baogui Jiang , Yidan Chen , Xihan Mu , Qiao Wang

Recently, 3D Gaussian splatting (3D-GS) has gained popularity in novel-view scene synthesis. It addresses the challenges of lengthy training times and slow rendering speeds associated with Neural Radiance Fields (NeRFs). Through rapid,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Sharath Girish , Kamal Gupta , Abhinav Shrivastava

Building realistic wide scale outdoor 3D content with sufficient visual quality to observe at walking eye level or from driven vehicles is often carried out by large teams of artists skilled in modelling, texturing, material shading and…

Low-level 3D representations, such as point clouds, meshes, NeRFs and 3D Gaussians, are commonly used for modeling 3D objects and scenes. However, cognitive studies indicate that human perception operates at higher levels and interprets 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Zhirui Gao , Renjiao Yi , Yuhang Huang , Wei Chen , Chenyang Zhu , Kai Xu

Dynamic 3D Gaussian splatting (3DGS) extends static 3DGS to render dynamic scenes, enabling AR/VR applications with moving objects. However, implementing dynamic 3DGS on edge devices faces challenges: (1) Loading all Gaussian parameters…

We provide a rigorous mathematical treatment to the crowding issue in data visualization when high dimensional data sets are projected down to low dimensions for visualization. By properly adjusting the capacity of high dimensional balls,…

Machine Learning · Computer Science 2021-06-02 Rongrong Wang , Xiaopeng Zhang

Large scale simulations of complex systems ranging from climate and astrophysics to crowd dynamics, produce routinely petabytes of data and are projected to reach the zettabytes level in the coming decade. These simulations enable…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-03-20 Panagiotis Hadjidoukas , Fabian Wermelinger

Dense colored point clouds enhance visual perception and are of significant value in various robotic applications. However, existing learning-based point cloud upsampling methods are constrained by computational resources and batch…

Robotics · Computer Science 2024-09-04 Zixuan Guo , Yifan Xie , Weijing Xie , Peng Huang , Fei Ma , Fei Richard Yu

We present an efficient neural 3D scene representation for novel-view synthesis (NVS) in large-scale, dynamic urban areas. Existing works are not well suited for applications like mixed-reality or closed-loop simulation due to their limited…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Tobias Fischer , Jonas Kulhanek , Samuel Rota Bulò , Lorenzo Porzi , Marc Pollefeys , Peter Kontschieder

In this work we present `Astera', a cosmological visualization tool that renders a mock universe in real time using Unreal Engine 4. The large scale structure of the cosmic web is hard to visualize in two dimensions, and a 3D real time…

Astrophysics of Galaxies · Physics 2020-10-20 Christopher Marsden , Francesco Shankar

The visualization of volumetric medical data is crucial for enhancing diagnostic accuracy and improving surgical planning and education. Cinematic rendering techniques significantly enrich this process by providing high-quality…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Chengkun Li , Yuqi Tong , Kai Chen , Zhenya Yang , Ruiyang Li , Shi Qiu , Jason Ying-Kuen Chan , Pheng-Ann Heng , Qi Dou

Using sonification on scientific data analysis provides additional dimensions to visualization, potentially increasing researchers' analytical capabilities and fostering inclusion and accessibility. This research explores the potential of…

Instrumentation and Methods for Astrophysics · Physics 2024-12-03 Adrián García Riber , Rubén García-Benito , Francisco Serradilla

3D Gaussian splatting (3D-GS) is a new rendering approach that outperforms the neural radiance field (NeRF) in terms of both speed and image quality. 3D-GS represents 3D scenes by utilizing millions of 3D Gaussians and projects these…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Joongho Jo , Hyeongwon Kim , Jongsun Park

In this research note, we present 3DMAP-VR,(3-Dimensional Modeling of Astrophysical Phenomena in Virtual Reality), a project aimed at visualizing 3D MHD models of astrophysical simulations, using virtual reality sets of equipment. The…

Instrumentation and Methods for Astrophysics · Physics 2019-12-06 Salvatore Orlando , Ignazio Pillitteri , Fabrizio Bocchino , Laura Daricello , Laura Leonardi

Cosmological measurements require the calculation of nontrivial quantities over large datasets. The next generation of survey telescopes (such as DES, PanSTARRS, and LSST) will yield measurements of billions of galaxies. The scale of these…

Instrumentation and Methods for Astrophysics · Physics 2012-12-10 Deborah Bard , Matthew Bellis , Mark T. Allen , Hasmik Yepremyan , Jan M. Kratochvil

Storage and transmission challenges in dynamic 3D scene representation based on the i3DV platform, With increasing scene complexity, the explosive growth of 3D Gaussian data volume causes excessive storage space occupancy. To address this…

Multimedia · Computer Science 2025-09-03 Liang Xie , Yanting Li , Luyang Tang , Wei Gao

Representing and rendering dynamic scenes has been an important but challenging task. Especially, to accurately model complex motions, high efficiency is usually hard to guarantee. To achieve real-time dynamic scene rendering while also…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Guanjun Wu , Taoran Yi , Jiemin Fang , Lingxi Xie , Xiaopeng Zhang , Wei Wei , Wenyu Liu , Qi Tian , Xinggang Wang
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