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Cloud rendering is widely used in gaming and XR to overcome limited client-side GPU resources and to support heterogeneous devices. Existing systems typically deliver the rendered scene as a 2D video stream, which tightly couples the…
The visualization of 3D point cloud data is essential in fields such as autonomous navigation, environmental monitoring, and disaster response, where tasks like object recognition, structural analysis, and spatiotemporal exploration rely on…
Space time cube representation is an information visualization technique where spatiotemporal data points are mapped into a cube. Fast and correct analysis of such information is important in for instance geospatial and social visualization…
For over half a century, the computer mouse has been the primary tool for interacting with digital data, yet it remains a limiting factor in exploring complex, multi-scale scientific images. Traditional 2D visualization methods hinder…
3D Gaussian splatting provides excellent visual quality for novel view synthesis, with fast training and real-time rendering; unfortunately, the memory requirements of this method for storing and transmission are unreasonably high. We first…
Recent advances in 3D Gaussian Splatting have shown remarkable potential for novel view synthesis. However, most existing large-scale scene reconstruction methods rely on the divide-and-conquer paradigm, which often leads to the loss of…
3D Gaussian Splatting is a recognized method for 3D scene representation, known for its high rendering quality and speed. However, its substantial data requirements present challenges for practical applications. In this paper, we introduce…
Graph layouts are key to exploring massive graphs. An enormous number of nodes and edges do not allow network analysis software to produce meaningful visualization of the pervasive networks. Long computation time, memory and display…
In the coming era of exascale supercomputing, in-situ visualization will be a crucial approach for reducing the output data size. A problem of in-situ visualization is that it loses interactivity if a steering method is not adopted. In this…
The recent advancements in 3D Gaussian Splatting (3DGS) have demonstrated remarkable potential in novel view synthesis tasks. The divide-and-conquer paradigm has enabled large-scale scene reconstruction, but significant challenges remain in…
Visual exploration of large multidimensional datasets has seen tremendous progress in recent years, allowing users to express rich data queries that produce informative visual summaries, all in real time. Techniques based on data cubes are…
The increasingly popular light sheet microscopy techniques generate very large 3D time-lapse recordings of living biological specimen. The necessity to make large volumetric datasets available for interactive visualization and analysis has…
Large-scale numerical simulations of planetary interiors require dedicated visualization algorithms that are able to efficiently extract a large amount of information in an interactive and user-friendly way. Here we present a software…
Spherical coordinate systems, which are ubiquitous in astronomy, cannot be shown without distortion on flat, two-dimensional surfaces. This poses challenges for the two complementary phases of visual exploration -- making discoveries in…
The increasing complexity and scale of scientific datasets demand advanced tools for efficient discovery and exploration. Traditional search systems often fall short in addressing the multidimensional nature of data and their intricate…
Here I present results from individual galaxy studies and galaxy surveys in the Local Universe with particular emphasis on the spatially resolved properties of neutral hydrogen gas. The 3D nature of the data allows detailed studies of the…
The increased bandwidth coupled with the large numbers of antennas of several new radio telescope arrays has resulted in an exponential increase in the amount of data that needs to be recorded and processed. In many cases, it is necessary…
The IceCube Neutrino Observatory is a cubic kilometer neutrino telescope located at the Geographic South Pole. For every observed neutrino event, there are over $10^6$ background events caused by cosmic ray air shower muons. In order to…
Astronomical photometry is the science of measuring the flux of a celestial object. Since its introduction, the CCD has been the principle method of measuring flux to calculate the apparent magnitude of an object. Each CCD image taken must…
The increasing size of cosmological simulations has led to the need for new visualization techniques. We focus on Smoothed Particle Hydrodynamical (SPH) simulations run with the GADGET code and describe methods for visually accessing the…