Scalable Streaming Tools for Analyzing $N$-body Simulations: Finding Halos and Investigating Excursion Sets in One Pass
Abstract
Cosmological -body simulations play a vital role in studying models for the evolution of the Universe. To compare to observations and make a scientific inference, statistic analysis on large simulation datasets, e.g., finding halos, obtaining multi-point correlation functions, is crucial. However, traditional in-memory methods for these tasks do not scale to the datasets that are forbiddingly large in modern simulations. Our prior paper proposes memory-efficient streaming algorithms that can find the largest halos in a simulation with up to particles on a small server or desktop. However, this approach fails when directly scaling to larger datasets. This paper presents a robust streaming tool that leverages state-of-the-art techniques on GPU boosting, sampling, and parallel I/O, to significantly improve performance and scalability. Our rigorous analysis of the sketch parameters improves the previous results from finding the centers of the largest halos to , and reveals the trade-offs between memory, running time and number of halos. Our experiments show that our tool can scale to datasets with up to particles while using less than an hour of running time on a single GPU Nvidia GTX 1080.
Cite
@article{arxiv.1711.00975,
title = {Scalable Streaming Tools for Analyzing $N$-body Simulations: Finding Halos and Investigating Excursion Sets in One Pass},
author = {Nikita Ivkin and Zaoxing Liu and Lin F. Yang and Srinivas Suresh Kumar and Gerard Lemson and Mark Neyrinck and Alexander S. Szalay and Vladimir Braverman and Tamas Budavari},
journal= {arXiv preprint arXiv:1711.00975},
year = {2018}
}
Comments
preprint