Related papers: Lower bounds on the entanglement needed to play XO…
Consider a situation with $n$ agents or players where some of the players form a coalition with a certain collective objective. Simple games are used to model systems that can decide whether coalitions are successful (winning) or not…
The problem of counting the number of models of a given Boolean formula has numerous applications, including computing the leakage of deterministic programs in Quantitative Information Flow. Model counting is a hard, #P-complete problem.…
Many recent algorithms for approximate model counting are based on a reduction to combinatorial searches over random subsets of the space defined by parity or XOR constraints. Long parity constraints (involving many variables) provide…
We introduce a new, game-theoretic approach to anti-classification results for orbit equivalence relations. Within this framework, we give a short conceptual proof of Hjorth's turbulence theorem. We also introduce a new dynamical criterion…
The phenomenon of monogamy of Bell inequality violations is interesting both from the fundamental perspective as well as in cryptographic applications such as the extraction of randomness and secret bits. In this article, we derive new and…
In this paper, we prove an almost-optimal hardness for Max $k$-CSP$_R$ based on Khot's Unique Games Conjecture (UGC). In Max $k$-CSP$_R$, we are given a set of predicates each of which depends on exactly $k$ variables. Each variable can…
Approximating a Nash equilibrium is currently the best performing approach for creating poker-playing programs. While for the simplest variants of the game, it is possible to evaluate the quality of the approximation by computing the value…
We study the problem of computing an $\epsilon$-approximate Nash equilibrium of a two-player, bilinear game with a bounded payoff matrix $A \in \mathbb{R}^{m \times n}$, when the players' strategies are constrained to lie in simple sets. We…
First, we consider the problem of deciding whether a nonlocal game admits a perfect entangled strategy that uses projective measurements on a maximally entangled shared state. Via a polynomial-time Karp reduction, we show that independent…
Recent successes of game-theoretic formulations in ML have caused a resurgence of research interest in differentiable games. Overwhelmingly, that research focuses on methods and upper bounds on their speed of convergence. In this work, we…
We consider potential games with mixed-integer variables, for which we propose two distributed, proximal-like equilibrium seeking algorithms. Specifically, we focus on two scenarios: i) the underlying game is generalized ordinal and the…
The two-players N strategies games quantized according to the Eisert-Lewenstein-Wilkens scheme [1] are considered. It is shown that in the case of maximal entanglement no nontrivial pure Nash equilibrium exists. The proof relies on simple…
We propose a family of non-locality unique games for 2 parties based on a square lattice on an arbitrary surface. We show that, due to structural similarities with error correction codes of Kitaev for fault tolerant quantum computation, the…
One of the main goals in the study of quantum nonlocality is to determine the maximum violation achieved by quantum correlations in a Bell scenario. However, given a Bell inequality, there is no general algorithm to perform this task. As an…
We consider simple stochastic games $\mathcal G$ with energy-parity objectives, a combination of quantitative rewards with a qualitative parity condition. The Maximizer tries to avoid running out of energy while simultaneously satisfying a…
Despite the apparent similarity between shared randomness and shared entanglement in the context of Communication Complexity, our understanding of the latter is not as good as of the former. In particular, there is no known "entanglement…
One of the most striking quantum phenomena is superposition, where one particle simultaneously inhabits different states. Most methods to verify coherent superposition are indirect, in that they require the distinct states to be recombined.…
We study the extent to which it is possible to approximate the optimal value of a Unique Games instance in Fixed-Point Logic with Counting (FPC). Formally, we prove lower bounds against the accuracy of FPC-interpretations that map Unique…
We address the question of when quantum entanglement is a useful resource for information processing tasks by presenting a new class of nonlocal games that are simple, direct, generalizations of the Clauser Horne Shimony Holt game. For some…
Game theory is the mathematical framework for analyzing strategic interactions in conflict and competition situations. In recent years quantum game theory has earned the attention of physicists, and has emerged as a branch of quantum…