Near-Optimal UGC-hardness of Approximating Max k-CSP_R
Abstract
In this paper, we prove an almost-optimal hardness for Max -CSP based on Khot's Unique Games Conjecture (UGC). In Max -CSP, we are given a set of predicates each of which depends on exactly variables. Each variable can take any value from . The goal is to find an assignment to variables that maximizes the number of satisfied predicates. Assuming the Unique Games Conjecture, we show that it is NP-hard to approximate Max -CSP to within factor for any . To the best of our knowledge, this result improves on all the known hardness of approximation results when . In this case, the previous best hardness result was NP-hardness of approximating within a factor by Chan. When , our result matches the best known UGC-hardness result of Khot, Kindler, Mossel and O'Donnell. In addition, by extending an algorithm for Max 2-CSP by Kindler, Kolla and Trevisan, we provide an -approximation algorithm for Max -CSP. This algorithm implies that our inapproximability result is tight up to a factor of . In comparison, when is a constant, the previously known gap was , which is significantly larger than our gap of . Finally, we show that we can replace the Unique Games Conjecture assumption with Khot's -to-1 Conjecture and still get asymptotically the same hardness of approximation.
Keywords
Cite
@article{arxiv.1511.06558,
title = {Near-Optimal UGC-hardness of Approximating Max k-CSP_R},
author = {Pasin Manurangsi and Preetum Nakkiran and Luca Trevisan},
journal= {arXiv preprint arXiv:1511.06558},
year = {2015}
}