English

Global Cardinality Constraints Make Approximating Some Max-2-CSPs Harder

Computational Complexity 2019-09-19 v2

Abstract

Assuming the Unique Games Conjecture, we show that existing approximation algorithms for some Boolean Max-2-CSPs with cardinality constraints are optimal. In particular, we prove that Max-Cut with cardinality constraints is UG-hard to approximate within \approx 0.858, and that Max-2-Sat with cardinality constraints is UG-hard to approximate within \approx 0.929. In both cases, the previous best hardness results were the same as the hardness of the corresponding unconstrained Max-2-CSP (\approx 0.878 for Max-Cut, and \approx 0.940 for Max-2-Sat). The hardness obtained for Max-2-Sat applies to monotone Max-2-Sat instances, meaning that we also obtain tight inapproximability for the Max-k-Vertex-Cover problem.

Cite

@article{arxiv.1907.04165,
  title  = {Global Cardinality Constraints Make Approximating Some Max-2-CSPs Harder},
  author = {Per Austrin and Aleksa Stankovic},
  journal= {arXiv preprint arXiv:1907.04165},
  year   = {2019}
}

Comments

Paper appeared in APPROX 2019

R2 v1 2026-06-23T10:16:08.271Z