Hardness of Graph Pricing through Generalized Max-Dicut
Abstract
The Graph Pricing problem is among the fundamental problems whose approximability is not well-understood. While there is a simple combinatorial 1/4-approximation algorithm, the best hardness result remains at 1/2 assuming the Unique Games Conjecture (UGC). We show that it is NP-hard to approximate within a factor better than 1/4 under the UGC, so that the simple combinatorial algorithm might be the best possible. We also prove that for any , there exists such that the integrality gap of -rounds of the Sherali-Adams hierarchy of linear programming for Graph Pricing is at most 1/2 + . This work is based on the effort to view the Graph Pricing problem as a Constraint Satisfaction Problem (CSP) simpler than the standard and complicated formulation. We propose the problem called Generalized Max-Dicut(), which has a domain size for every . Generalized Max-Dicut(1) is well-known Max-Dicut. There is an approximation-preserving reduction from Generalized Max-Dicut on directed acyclic graphs (DAGs) to Graph Pricing, and both our results are achieved through this reduction. Besides its connection to Graph Pricing, the hardness of Generalized Max-Dicut is interesting in its own right since in most arity two CSPs studied in the literature, SDP-based algorithms perform better than LP-based or combinatorial algorithms --- for this arity two CSP, a simple combinatorial algorithm does the best.
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Cite
@article{arxiv.1405.0740,
title = {Hardness of Graph Pricing through Generalized Max-Dicut},
author = {Euiwoong Lee},
journal= {arXiv preprint arXiv:1405.0740},
year = {2014}
}
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28 pages