Related papers: 3/2 Firefighters are not enough
The frog model is a stochastic model for the spreading of an epidemic on a graph, in which a dormant particle starts to perform a simple random walk on the graph and to awake other particles, once it becomes active. We study two versions of…
In the domination game studied here, Dominator and Staller alternately choose a vertex of a graph $G$ and take it into a set $D$. The number of vertices dominated by the set $D$ must increase in each single turn and the game ends when $D$…
Temporal graphs (in which edges are active at specified times) are of particular relevance for spreading processes on graphs, e.g.~the spread of disease or dissemination of information. Motivated by real-world applications, modification of…
In m-eternal domination attacker and defender play on a graph. Initially, the defender places guards on vertices. In each round, the attacker chooses a vertex to attack. Then, the defender can move each guard to a neighboring vertex and…
In this paper, we study the problem of minimizing the spread of a viral epidemic when immunization takes a non-negligible amount of time to take into effect. Specifically, our problem is to determine which set of nodes to be vaccinated when…
In this letter we study the NP-complete vertex cover problem on finite connectivity random graphs. When the allowed size of the cover set is decreased, a discontinuous transition in solvability and typical-case complexity occurs. This…
Imagine that a swarm of robots is given, these robots must communicate with each other, and they can do so if certain conditions are met. We say that the swarm is connected if there is at least one way to send a message between each pair of…
Graphical chip-firing is a discrete dynamical system where chips are placed on the vertices of a graph and exchanged via simple firing moves. Recent work has sought to generalize chip-firing on graphs to higher dimensions, wherein graphs…
In the `Covering' pursuit game on a graph, a robber and a set of cops play alternately, with the cops each moving to an adjacent vertex (or not moving) and the robber moving to a vertex at distance at most 2 from his current vertex. The aim…
The dynamics of two-dimensional thin premixed flames is addressed in the framework of mathematical models where the flow field on either side of the front is piecewise incompressible and vorticity-free. Flames confined in channels with…
Starting from a unit mass on a vertex of a graph, we investigate the minimum number of "\emph{controlled diffusion}" steps needed to transport a constant mass $p$ outside of the ball of radius $n$. In a step of a controlled diffusion…
We consider the propagation of a contagion process (epidemic) on a network and study the problem of dynamically allocating a fixed curing budget to the nodes of the graph, at each time instant. For bounded degree graphs, we provide a lower…
The eternal vertex cover problem is a variant of the classical vertex cover problem where a set of guards on the vertices have to be dynamically reconfigured from one vertex cover to another in every round of an attacker-defender game. The…
We consider a patrolling game on a graph recently introduced by Alpern et al. (2011) where the Patroller wins if he is at the attacked node while the attack is taking place. This paper studies the periodic patrolling game in the case that…
Wildfire forecasting is notoriously hard due to the complex interplay of different factors such as weather conditions, vegetation types and human activities. Deep learning models show promise in dealing with this complexity by learning…
The burning process on a graph $G$ starts with a single burnt vertex, and at each subsequent step, burns the neighbors of the currently burnt vertices, as well as one other unburnt vertex. The burning number of $G$ is the smallest number of…
We consider a variant of Cops and Robbers in which the robber may traverse as many edges as he likes in each turn, with the constraint that he cannot pass through any vertex occupied by a cop. We study this model on several classes of…
We introduce the discrete-time treatment number of a graph, in which each vertex is in exactly one of three states at any given time-step: compromised, vulnerable, or treated. Our treatment number is distinct from other graph searching…
We study the fire-retaining problem on groups, a quasi-isometry invariant introduced by Mart\'inez-Pedroza and Prytula [8], related to the firefighter problem. We prove that any Cayley graph with degree-$d$ polynomial growth does not…
Competing strategies in an evolutionary game model, or species in a biosystem, can easily form a larger unit which protects them from the invasion of an external actor. Such a defensive alliance may have two, three, four or even more…